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DD - Funko Toys
2/9/21 Update: Additional info posted here Funko is a good company with solid performance that is still trading at a reasonable price. Check out my DD below: Funko (FNKO) Share Price (1/28/21) : $11.97 Share Price (09/16/19) : $27.86 Short Interest (1/26/21) : 14% Next Earnings Release: March 2021 Funko Inc. is an American company that manufactures licensed pop culture collectibles, best known for its licensed vinyl figurines and bobbleheads. They have over 1,000 licenses across music, video games, film, TV, sports and many other pop culture properties. Some of their most popular licensed brands include Marvel, Disney, Star Wars, Pokemon, Fortnite, NBA, NFL, MLB, DC Comics, and a variety of anime properties. Several points below support the belief that Funko’s revenue grew during the 2020 holiday season and could continue well into 2021: · Increasing search traffic for Funko products · Direct sales growth is driving increased revenue and profitability · Parents are buying more gifts for their kids due to COVID · People have more disposable income from staying at home and not going out · Expansion of new products and licensees continuing through 2021 · Collectible investments like Funko POP! figures are exploding in value and popularity · Recent analyst commentary, valuation, and financials are positive FUNKO’S SEARCH TRAFFIC REACHES AN ALL-TIME HIGH IN Q4 2020 “Funko” google trends search traffic was up 20-30% in Q4 2020 (vs. Q4 2019) Searches for “Funko” were up 2x in December vs the beginning of November 2020 After falling in December, “Funko” searches are trending back up to all-time-high levels FUNKO’S DIRECT SALES INITIATIVES DRIVING HIGHER REVENUE & MARGIN Funko Direct Sales (B2C) grew significantly in Q3 and likely to continue into Q4 · B2C business as a percentage of sales increased to 8% in Q3 2020 from 4% during the prior year. · Funko’s e-commerce site grew over 150% vs. the prior year in Q3 2020 · The number of SKU’s on Funko’s e-commerce site rose tenfold since June 2020 “We went from only 200 of our own products [on our website] as late as June this year, to now well over 2,000 products available on our website.” – Funko CEO, Brian Mariotti Funko’s first ever Selena Pop! sold out online in just 40 minutes. Funko’s Q3 2020 Gross Profit % and Operating Margin % were near all-time-highs for the company · Funko’s Q3 Gross Profit Percentage of 38.6% was its second highest ever (behind only Q1 2020) · Funko’s Q3 Operating Profit Percentage of 10.8% was its second highest ever (behind only Q4 2018) · As Funko continues to grow it’s B2C e-commerce sales in Q4 and beyond, it is possible that gross profit and operating profit percentages could rise as well Retail customers were able to shift their Brick & Mortar inventory to their e-commerce channels to Funko unit sales · Funko resellers who didn’t sell online were severely impacted by Brick & Mortar closures during COVID stay-at-home orders. As 2020 progressed, some of these retailers were able to create online stores (e.g.- Shopify, Amazon, eBay, etc.) through which they could sell their Funko inventory. · Larger retailers that already had an omni-channel presence were able to shift their sales inventory from their Brick & Mortar stores to online fulfilment. Funko has also created a mini-Pop! factory at its headquarters where customers can make their own custom Funko at a price of $25 each · According to Funko, you can customize your Pop! using thousands of combinations. It’s “Think Build-A-Bear meets Funko Pop!” according to CEO Brian Mariotti. · With a $25 price point, the margins are likely higher than the average Pop! figure that retails for between $10 to $15 PARENTS BUYING MORE GIFTS FOR THEIR KIDS DUE TO COVID Parents likely splurged on their kids out of guilt of having shelter at home because of restrictions and to keep them occupied while they had to work at home. · “Faced with rising transmission of the virus, state restrictions on retailers and heightened political and economic uncertainty, consumers chose to spend on gifts that lifted the spirits of their families and friends and provided a sense of normalcy given the challenging year. We believe President-elect Biden’s stimulus proposal, with direct payments to families and individuals, and further aid for small businesses and tools to keep businesses open, will keep the economy growing.” NRF President Matthew Shay · “2020 was an unprecedented year for the U.S. toy industry. The growth we’ve seen in the toy industry speaks to the fact that parents are willing to put their children’s happiness above all else. The industry’s resiliency is very much underpinned by the reality that, in times of hardship, families look to toys to help keep their children engaged, active, and delighted. Put simply, toys are a big part of the happiness equation.” Juli Lennett - VP, U.S. Toys at NPD Toy sales were strong in 2020 as US retail sales of toys was up 16% vs 2019; driven by pandemic spending · According to NPD, “Much of the growth in 2020 was directly correlated to the COVID-19 pandemic and the changing consumer behavior associated with widespread lockdowns and school closures, the disposable income diverted from other types of entertainment to toys, as well as the onset of federal stimulus checks.” Consumer spending on toys increased measurably due to lockdowns; with strong performance continuing through the holidays · Per NPD, “While toy sales through mid-March 2020 were flat vs. 2019, widespread lockdown measures led to an abrupt increase in sales. This was further amplified by the distribution of stimulus checks beginning in April, resulting in the strongest month of growth for the year in May (+38%). Toy industry growth peaked again in October with an increase of 33% when the holiday season kicked off with Amazon Prime Day along with other retailer deals the same week.” Key retail sources reporting significant sales growth during Q4 2020 suggest Funko sales performance was strong · Target Q4 sales were fantastic showing signs of retail strength with a consumer that overlaps well with the Funko > Overall comparable sales were up 17.2% > Comparable digital sales were up over 100% > Store-originated comparable sales were up 4.2% > Store traffic was up 4.3% > Average ticket size was up 12.3% · GameStop Q4 sales were solid; showing additional potential for Funko sales > Same store sales were up 4.8% in Q4 2020 > Online sales increased 309% in Q4 2020 · According to the NRF, 2020 Holiday Retail Sales were up 8.3% compared to the prior year despite the pandemic > A surge in online shopping drove the increase (rising 32% vs. 2019) > The increase of 8.3% was over double the average increase of 3.5% that the industry had seen over the last five years. MORE DISPOSABLE INCOME TO SPEND AT HOME BY NOT GOING OUT The National Retail Federation (NRF) says that strong retail performance has been driven by consumers with stimulus checks and extra savings from not going out or traveling · “There was a massive boost to consumer wallets this season. Consumers were able to splurge on holiday gifts because of increased money in their bank accounts from the stimulus payments they received earlier in the year and the money they saved by not traveling, dining out, or attending entertainment events” – NRF Chief Economist Jack Kleinhenz. Spending on “experiences” fell significantly in 2020 · The US Travel Association forecasts that spending on travel fell $500 billion in 2020 from $1.1 trillion in 2019 > The industry has lost about 40% of its direct travel jobs (about 3.5 million jobs) in 2020; driven by a reduction in business travel > Foreign visitors to the US fell about 75% in 2020; driving a $119 billion reduction in travel spending · Concert spending is down dramatically > Live Nation reported a 98% decline in concert revenue in Q2 2020 and a 95% decline in concert revenue in Q3 2020 > About 5.2 million tickets were refunded in Q3 2020 and 23.3 million tickets had been refunded so far in 2020 (as of the end of Q3) · Movie theater attendance is down substantially > AMC theaters saw a 97% decline in attendance and a 91% decline in revenue in Q3 2020 > Cinemark saw a 96% decline in revenue > Marcus Corporation (which also owns hotels and restaurants) saw a 84% decline in revenue > Studio Movie Grill filed for bankruptcy · Other anecdotal information points to more stay-at-home activity decreasing recreational spending > Chuck E Cheese’s declared bankruptcy > Dave & Busters is considering bankruptcy and plans layoffs of +1,000 > CiCi’s Pizza declares bankruptcy > Starbucks saw fewer customers, reduced store hours, increased store closures, and a 5% decline in revenues in Q4 2020. This has led them to plan a shift to more “to-go” formats > Many Las Vegas Hotels and Casinos have decided to close “part-time” during the week due to lower attendance and travel. These include Encore, Rio, Linq, Planet Hollywood, Mandalay Bay, Park MGM, and Mirage The majority of food buffets at the major hotels and casinos have been shuttered for the time being Stimulus checks and other government programs to support consumer spending provide tailwinds for retail activity · The US government authorized more than $10,000 per person in stimulus spending in 2020 over the course of five relief bills totaling $3.5 trillion · More stimulus spending is expected; including a potential $1.9 trillion package that could include an additional $1,400 in stimulus checks MORE SKUS / LICENSES ARE GROWING AND EXPECTED TO CONINUE STRONG Active properties continue to rise and are expected to grow well into the future · The number of active properties in Q3 2020 grew 15% over 2019 · Active properties grew from 644 in Q2 to 715 in Q3 2020 · The potential universe for Funko Pops! is limitless as new films, tv shows, musicians, anime characters, sports stars, and other media properties are created every year. Some of the hot properties for this year and beyond · Star Wars: Baby Yoda, Mandalorian, Rey, Valentine’s Day, etc. · Marvel: WandaVision, Deadpool, Lucha Libre, Spiderman, Venom · Anime: Dragon Ball Z, Naruto, Bakugan, My Hero Academia · Films: Harry Potter, The Goonies, The Mummy, Fast & Furious · TV: The Office, Umbrella Academy, The Queen’s Gambit, The Simpsons · Sports: NFL, NBA, MLB, WWE · Others: Disney, Pokemon, etc. Retail exclusives can grow the potential universe of licenses and increase retailer buy-in · For example: A retailer like GameStop could lobby Funko to make a GameStop exclusive of the WallStreetBets Kid like this person suggested here. (The exclusive Pop! would be made into a limited edition and sold only to GameStop to sell at their stores) COLLECTIBLE INVESTMENTS ARE GROWING IN VALUE & POPULARITY · Funko: The average Pops! Figure has a retail price from between $10 and $15 which allows most people an affordable entry point into collecting. Over time some Pops! Figures increase substantially in price; from $50 to $100 to even several thousand dollars. While some collectors buy Pops! as primarily an investment, many more buy them as a way to show their fandom. Whether they are avid Star Wars, Harry Potter, Pokemon, Sports, or Anime fans; collectors build large collections and show them off to friends. · Sports Cards: To those paying attention, sports cards have been on a massive run with some cards worth more than your parent’s house and your sister’s car. Since the pandemic started, the demand for sports collectibles from basketball to football to soccer (and many others) has skyrocketed. Countless videos of box-breaks and pack openings have become the norm on social media. Some of these boxes are being purchased for tens of thousands with “hits” ranging from several hundred to hundreds of thousands. · Collector’s Universe: This company that grades sports cards and other collectibles has tripled in value since June 2020. The number of sports collectors grading cards has exploded as demand rises. The popularity of grading sports cards is expected to maintain as prices continue to rise and the hobby becomes more mainstream. ANALYST COMMENTARY AND FINANCIALS ARE A POSTIVE FOR THE STOCK Piper Sandler: Upgraded Funko from “Neutral” to “Overweight” (raising their price target from $6 to $12). · Analyst Erin Murphy sees evidence of “subsequent revenue pillars” with their recent launch of Snapsies at 800 Target stores; along with an expansion into board games and its digital efforts, which include a newly launched website in six European countries. Valuation Comparison: Market Cap / Revenue (TTM) · Funko: MC - $604 million / Rev - $640 million (0.9x sales) · Mattel: MC - $6.27 billion / Rev - $4.43 billion (1.4x sales) · Hasbro: MC - $13.13 billion / Rev - $5.17 billion (2.5x sales) Key Financial Trends For Funko · Q3 2020 EPS (Adjusted) = $0.31 > Third highest ever (only Q4 2018 & Q3 2019 were higher) · Q3 2020 Revenue = $191 million > Fourth highest ever (only Q4 2018, Q3 2019, and Q4 2019 were higher) · Q3 2020 Revenue increase vs prior quarter of 94% > Q1 and Q2 2020 saw significant declines due to COVID > Q3 2020 only down 14% vs Q3 2019 despite Q2 2020 being down 49% > Q3 2020 strength driven by Funko adapting quickly to online in the US market. (Q4 2020 revenue growth could be aided substantially by Funko’s development of their e-commerce shop in Europe.) · Q3 2020 SG&A was reduced 20% vs. the prior year as Funko rationalizes costs and adjusts to focus more on D2C e-commerce TL;DR After a tough summer, Funko sales have rocketed back in Q3 to near where they were pre-pandemic; setting up a potentially historic earnings for Q4 2020. Google search activity suggests that Funko is as popular as ever and is set up well for a strong year in 2021. People are spending less on “going out;” instead buying things to use at home and presents for their kids. As time passes, Funko’s status as a popular collectible only continues to gain momentum. Their direct sales initiative allows Funko to capture additional margin by sidestepping traditional brick and mortar retail to reach their customers. Investments in collectible products like Pops! and sports cards continue to increase in popularity and price. And the company continues to release even more products beyond Pops!; including games and apparel. While some Wall Street Analysts have already begun to take notice, a strong Q4 earnings announcement can drive even more attention to the stock. Positions: Long Shares & Calls Disclosure: I am long FNKO. This is not investment advice. I reserve the right to buy or sell FNKO without updating this thread. Do your own research and share (or not share) with the community in this thread. Thank you to the others on Reddit that shared this idea earlier. Feedback: If you have any additional information, ideas, or critiques please make sure to comment. It is great to get the perspective of others when making an investment. Also that information can be incorporated into future posts and updates. Previous DD:Herman Miller
Hi all, To celebrate the return of Undervalued to the Reddit community, I decided to put together a quick DD and post it on a stock that I have had my eye on for a little while. It's still a "work-in-progress" and I may potentially update it later on Reddit with more information or detail if I have time at some point in the future. If you have any opinions, thoughts, or additional information, please share it. Positive. Negative. Neutral. All information is helpful and informative to the community. (I thought the feedback received from my first DD posted to this sub was quite helpful and I look forward to what you have to say.) Thank you to u/BuyLowSellNever for turning the sub back on; allowing us to share and discuss ideas with the broader community in a thoughtful and respectful manner. Best wishes. - LA Funko (FNKO) Share Price (1/28/21) : $11.97 Share Price (09/16/19) : $27.86 Short Interest (1/26/21) : 14% Next Earnings Release: March 2021 Funko Inc. is an American company that manufactures licensed pop culture collectibles, best known for its licensed vinyl figurines and bobbleheads. They have over 1,000 licenses across music, video games, film, TV, sports and many other pop culture properties. Some of their most popular licensed brands include Marvel, Disney, Star Wars, Pokemon, Fortnite, NBA, NFL, MLB, DC Comics, and a variety of anime properties. Several points below support the belief that Funko’s revenue grew during the 2020 holiday season and could continue well into 2021: · Increasing search traffic for Funko products · Direct sales growth is driving increased revenue and profitability · Parents are buying more gifts for their kids due to COVID · People have more disposable income from staying at home and not going out · Expansion of new products and licensees continuing through 2021 · Collectible investments like Funko POP! figures are exploding in value and popularity · Recent analyst commentary, valuation, and financials are positive FUNKO’S SEARCH TRAFFIC REACHES AN ALL-TIME HIGH IN Q4 2020 “Funko” google trends search traffic was up 20-30% in Q4 2020 (vs. Q4 2019) Searches for “Funko” were up 2x in December vs the beginning of November 2020 After falling in December, “Funko” searches are trending back up to all-time-high levels FUNKO’S DIRECT SALES INITIATIVES DRIVING HIGHER REVENUE & MARGIN Funko Direct Sales (B2C) grew significantly in Q3 and likely to continue into Q4 · B2C business as a percentage of sales increased to 8% in Q3 2020 from 4% during the prior year. · Funko’s e-commerce site grew over 150% vs. the prior year in Q3 2020 · The number of SKU’s on Funko’s e-commerce site rose tenfold since June 2020 “We went from only 200 of our own products [on our website] as late as June this year, to now well over 2,000 products available on our website.” – Funko CEO, Brian Mariotti Funko’s first ever Selena Pop! sold out online in just 40 minutes. Funko’s Q3 2020 Gross Profit % and Operating Margin % were near all-time-highs for the company · Funko’s Q3 Gross Profit Percentage of 38.6% was its second highest ever (behind only Q1 2020) · Funko’s Q3 Operating Profit Percentage of 10.8% was its second highest ever (behind only Q4 2018) · As Funko continues to grow it’s B2C e-commerce sales in Q4 and beyond, it is possible that gross profit and operating profit percentages could rise as well Retail customers were able to shift their Brick & Mortar inventory to their e-commerce channels to Funko unit sales · Funko resellers who didn’t sell online were severely impacted by Brick & Mortar closures during COVID stay-at-home orders. As 2020 progressed, some of these retailers were able to create online stores (e.g.- Shopify, Amazon, eBay, etc.) through which they could sell their Funko inventory. · Larger retailers that already had an omni-channel presence were able to shift their sales inventory from their Brick & Mortar stores to online fulfilment. Funko has also created a mini-Pop! factory at its headquarters where customers can make their own custom Funko at a price of $25 each · According to Funko, you can customize your Pop! using thousands of combinations. It’s “Think Build-A-Bear meets Funko Pop!” according to CEO Brian Mariotti. · With a $25 price point, the margins are likely higher than the average Pop! figure that retails for between $10 to $15 PARENTS BUYING MORE GIFTS FOR THEIR KIDS DUE TO COVID Parents likely splurged on their kids out of guilt of having shelter at home because of restrictions and to keep them occupied while they had to work at home. · “Faced with rising transmission of the virus, state restrictions on retailers and heightened political and economic uncertainty, consumers chose to spend on gifts that lifted the spirits of their families and friends and provided a sense of normalcy given the challenging year. We believe President-elect Biden’s stimulus proposal, with direct payments to families and individuals, and further aid for small businesses and tools to keep businesses open, will keep the economy growing.” NRF President Matthew Shay · “2020 was an unprecedented year for the U.S. toy industry. The growth we’ve seen in the toy industry speaks to the fact that parents are willing to put their children’s happiness above all else. The industry’s resiliency is very much underpinned by the reality that, in times of hardship, families look to toys to help keep their children engaged, active, and delighted. Put simply, toys are a big part of the happiness equation.” Juli Lennett - VP, U.S. Toys at NPD Toy sales were strong in 2020 as US retail sales of toys was up 16% vs 2019; driven by pandemic spending · According to NPD, “Much of the growth in 2020 was directly correlated to the COVID-19 pandemic and the changing consumer behavior associated with widespread lockdowns and school closures, the disposable income diverted from other types of entertainment to toys, as well as the onset of federal stimulus checks.” Consumer spending on toys increased measurably due to lockdowns; with strong performance continuing through the holidays · Per NPD, “While toy sales through mid-March 2020 were flat vs. 2019, widespread lockdown measures led to an abrupt increase in sales. This was further amplified by the distribution of stimulus checks beginning in April, resulting in the strongest month of growth for the year in May (+38%). Toy industry growth peaked again in October with an increase of 33% when the holiday season kicked off with Amazon Prime Day along with other retailer deals the same week.” Key retail sources reporting significant sales growth during Q4 2020 suggest Funko sales performance was strong · Target Q4 sales were fantastic showing signs of retail strength with a consumer that overlaps well with the Funko > Overall comparable sales were up 17.2% > Comparable digital sales were up over 100% > Store-originated comparable sales were up 4.2% > Store traffic was up 4.3% > Average ticket size was up 12.3% · GameStop Q4 sales were solid; showing additional potential for Funko sales > Same store sales were up 4.8% in Q4 2020 > Online sales increased 309% in Q4 2020 · According to the NRF, 2020 Holiday Retail Sales were up 8.3% compared to the prior year despite the pandemic > A surge in online shopping drove the increase (rising 32% vs. 2019) > The increase of 8.3% was over double the average increase of 3.5% that the industry had seen over the last five years. MORE DISPOSABLE INCOME TO SPEND AT HOME BY NOT GOING OUT The National Retail Federation (NRF) says that strong retail performance has been driven by consumers with stimulus checks and extra savings from not going out or traveling · “There was a massive boost to consumer wallets this season. Consumers were able to splurge on holiday gifts because of increased money in their bank accounts from the stimulus payments they received earlier in the year and the money they saved by not traveling, dining out, or attending entertainment events” – NRF Chief Economist Jack Kleinhenz. Spending on “experiences” fell significantly in 2020 · The US Travel Association forecasts that spending on travel fell $500 billion in 2020 from $1.1 trillion in 2019 > The industry has lost about 40% of its direct travel jobs (about 3.5 million jobs) in 2020; driven by a reduction in business travel > Foreign visitors to the US fell about 75% in 2020; driving a $119 billion reduction in travel spending · Concert spending is down dramatically > Live Nation reported a 98% decline in concert revenue in Q2 2020 and a 95% decline in concert revenue in Q3 2020 > About 5.2 million tickets were refunded in Q3 2020 and 23.3 million tickets had been refunded so far in 2020 (as of the end of Q3) · Movie theater attendance is down substantially > AMC theaters saw a 97% decline in attendance and a 91% decline in revenue in Q3 2020 > Cinemark saw a 96% decline in revenue > Marcus Corporation (which also owns hotels and restaurants) saw a 84% decline in revenue > Studio Movie Grill filed for bankruptcy · Other anecdotal information points to more stay-at-home activity decreasing recreational spending > Chuck E Cheese’s declared bankruptcy > Dave & Busters is considering bankruptcy and plans layoffs of +1,000 > CiCi’s Pizza declares bankruptcy > Starbucks saw fewer customers, reduced store hours, increased store closures, and a 5% decline in revenues in Q4 2020. This has led them to plan a shift to more “to-go” formats > Many Las Vegas Hotels and Casinos have decided to close “part-time” during the week due to lower attendance and travel. These include Encore, Rio, Linq, Planet Hollywood, Mandalay Bay, Park MGM, and Mirage The majority of food buffets at the major hotels and casinos have been shuttered for the time being Stimulus checks and other government programs to support consumer spending provide tailwinds for retail activity · The US government authorized more than $10,000 per person in stimulus spending in 2020 over the course of five relief bills totaling $3.5 trillion · More stimulus spending is expected; including a potential $1.9 trillion package that could include an additional $1,400 in stimulus checks MORE SKUS / LICENSES ARE GROWING AND EXPECTED TO CONINUE STRONG Active properties continue to rise and are expected to grow well into the future · The number of active properties in Q3 2020 grew 15% over 2019 · Active properties grew from 644 in Q2 to 715 in Q3 2020 · The potential universe for Funko Pops! is limitless as new films, tv shows, musicians, anime characters, sports stars, and other media properties are created every year. Some of the hot properties for this year and beyond · Star Wars: Baby Yoda, Mandalorian, Rey, Valentine’s Day, etc. · Marvel: WandaVision, Deadpool, Lucha Libre, Spiderman, Venom · Anime: Dragon Ball Z, Naruto, Bakugan, My Hero Academia · Films: Harry Potter, The Goonies, The Mummy, Fast & Furious · TV: The Office, Umbrella Academy, The Queen’s Gambit, The Simpsons · Sports: NFL, NBA, MLB, WWE · Others: Disney, Pokemon, etc. COLLECTIBLE INVESTMENTS ARE GROWING IN VALUE & POPULARITY · Funko: The average Pops! Figure has a retail price from between $10 and $15 which allows most people an affordable entry point into collecting. Over time some Pops! Figures increase substantially in price; from $50 to $100 to even several thousand dollars. While some collectors buy Pops! as primarily an investment, many more buy them as a way to show their fandom. Whether they are avid Star Wars, Harry Potter, Pokemon, Sports, or Anime fans; collectors build large collections and show them off to friends. · Sports Cards: To those paying attention, sports cards have been on a massive run with some cards worth more than your parent’s house and your sister’s car. Since the pandemic started, the demand for sports collectibles from basketball to football to soccer (and many others) has skyrocketed. Countless videos of box-breaks and pack openings have become the norm on social media. Some of these boxes are being purchased for tens of thousands with “hits” ranging from several hundred to hundreds of thousands. · Collector’s Universe: This company that grades sports cards and other collectibles has tripled in value since June 2020. The number of sports collectors grading cards has exploded as demand rises. The popularity of grading sports cards is expected to maintain as prices continue to rise and the hobby becomes more mainstream. ANALYST COMMENTARY AND FINANCIALS ARE A POSTIVE FOR THE STOCK Piper Sandler: Upgraded Funko from “Neutral” to “Overweight” (raising their price target from $6 to $12). · Analyst Erin Murphy sees evidence of “subsequent revenue pillars” with their recent launch of Snapsies at 800 Target stores; along with an expansion into board games and its digital efforts, which include a newly launched website in six European countries. Valuation Comparison: Market Cap / Revenue (TTM) · Funko: MC - $604 million / Rev - $640 million (0.9x sales) · Mattel: MC - $6.27 billion / Rev - $4.43 billion (1.4x sales) · Hasbro: MC - $13.13 billion / Rev - $5.17 billion (2.5x sales) Key Financial Trends For Funko · Q3 2020 EPS (Adjusted) = $0.31 > Third highest ever (only Q4 2018 & Q3 2019 were higher) · Q3 2020 Revenue = $191 million > Fourth highest ever (only Q4 2018, Q3 2019, and Q4 2019 were higher) · Q3 2020 Revenue increase vs prior quarter of 94% > Q1 and Q2 2020 saw significant declines due to COVID > Q3 2020 only down 14% vs Q3 2019 despite Q2 2020 being down 49% > Q3 2020 strength driven by Funko adapting quickly to online in the US market. (Q4 2020 revenue growth could be aided substantially by Funko’s development of their e-commerce shop in Europe.) · Q3 2020 SG&A was reduced 20% vs. the prior year as Funko rationalizes costs and adjusts to focus more on D2C e-commerce TL;DR After a tough summer, Funko sales have rocketed back in Q3 to near where they were pre-pandemic; setting up a potentially historic earnings for Q4 2020. Google search activity suggests that Funko is as popular as ever and is set up well for a strong year in 2021. People are spending less on “going out;” instead buying things to use at home and presents for their kids. As time passes, Funko’s status as a popular collectible only continues to gain momentum. Their direct sales initiative allows Funko to capture additional margin by sidestepping traditional brick and mortar retail to reach their customers. Investments in collectible products like Pops! and sports cards continue to increase in popularity and price. And the company continues to release even more products beyond Pops!; including games and apparel. While some Wall Street Analysts have already begun to take notice, a strong Q4 earnings announcement can drive even more attention to the stock. Positions: Long Shares & Calls Disclosure: I am long FNKO. This is not investment advice. I reserve the right to buy or sell FNKO without updating this thread. Do your own research and share (or not share) with the community in this thread. Thank you to the others on Reddit that shared this idea earlier. Feedback: If you have any additional information, ideas, or critiques please make sure to comment. It is great to get the perspective of others when making an investment. Also that information can be incorporated into future posts and updates. 2/9/21 Update: Additional info posted here
As we all know, R* has started to drop hints of the next DLC, namely a dead body, or bodies on the beach in Vespucci. ***New Info Released, including a trailer for the Cayo Perico Heist being released on December 15th!Here is a link to the trailer. ***\* .his is in addition to the construction at the Casino we got last week. Use this thread to share your theories and other clues you've uncover around the map that may relate to the next DLC, and what vehicles and other content you think we'll be getting. If any information from Rockstar is released regarding the next DLC or the results of the Heist Challenge, it will be added here as well. Edit: Rockstar'snewest Newswire postwas put up, and we did indeed beat the $100 billion challenge, in fact, we made over a $1 trillion dollars. Well done everyone! Rockstar also released ashort trailervia their Twitter account. Here is a link to theNewswire from last weekthat has details of the Heist Challenge, the million dollar bonus, and when the free car will be available. Post regarding the upcoming DLC in the main sub will be removed and directed here. Other important links: Weekly Simple Question Thread Weekly Update Thread A Happy Thanksgriefing - Crew Event Xbox One Wiki Guide Writers Needed!
How to avoid getting limited (hopefully insightful & worth the read)
You're new to sports betting. You see a 2% arb on an NBA game. You hit it for $500. You made $10 risk-free 5 hours later. You buy an extra six pack of beers with that $10. That's great but....here's the issues with it. Limits will come. I've been limited on various sportsbooks. I've been betting for many years, and when online sports gambling was legalized, it was like a field day. Arbs galore. Errors galore. Here's what I've learned. Because, trust me, there is not a casino or online sportsbook that is above giving you a max bet of $2. 1) Betting "massive errors" is the #1 way to get limited. A sportsbook accidentally posts Ravens +175 instead of Titans +175 and you max it out. That's actually very similar to how I got limited on Fanduel. I hit an error for thousands, and was immediately limited after the wager settled. Casinos aren't like other businesses - they can decide to just NOT take your money for a bet. I used to get thousands on Fanduel, now I can barely get $50. Consequently, when there is an error, you need to think about how valuable that error actually is. If they post Bucs vs. Washington as Bucs +400, then, sure, maybe it's worth blowing up an account over? Maybe? But think about all the great, +EV, profitable bets you could be making over the next few years. Is it worth risking that? Maybe it is, I don't know - obviously depends on the profit margin of the error and how much you care about your account. Is it worth not being able to bet Bills +76 points (or whatever that Fanduel promo was) and all those other absurd promos? 2) Arbing is often identical to betting errors. That's because, when you're arbing books, there is usually one "smart" book and one "dumb" book. Let's say Harden gets injured, every site updates the game, one site doesn't. You arb it. For the most part, all you are doing is taking a plus EV bet (a profitable bet) and a negative EV bet (an unprofitable bet). There are obviously books who have consistently "dumber" lines and more errors (Fanduel is of course one). That mean's you'll be winning more on the dumber books, and you'll get limited quicker on the dumber books, because usually when there's arbitrage, one book hasn't updated its lines yet to news (e.g. a player injury). But that's not what you want! As a sports bettor, you are hoping to create a little "hedge fund" for yourself - making a ton of profitable odds boost bets, taking advantage of promotions, betting on line moves, etc. to make tens of thousands per year. Getting limited by a dumb book will set you back massively - they are the ones you want to be able to bet on. Think about the future of your account before arbing a game for 2% or betting $200 on an error. 3) Am I saying you shouldn't bet on incorrect lines? No. Just the bigger the error, the higher the risk of getting limited, especially if you bet it really big. So also watch your sizing. It's tempting, I know, to max bet a major arb or massive error. But betting 5k on an error is, for obvious reasons, a lot more worrying for your account than betting $50. Also, if it's a "clear and obvious error," the sportsbook has the right to void the bet (happens very frequently in fact). So, ideally, keep your bet sizing in the triple digits, and avoid betting clear mistakes unless they're offering Chiefs +2000 to win the Superbowl or something that makes it worth it. You want to avoid bets that scream pick off. If the Chiefs line moves from -3 to -6, and you can still bet -3 on one sportsbook, then bet $950 on it. That's not a massive error, and you made a profitable bet. Will you eventually get limited for making money off the sportsbook? Probably, but it may take a few years. A lot of recreational bettors are betting -3 at the same time, so it's hard to determine who "thought" about the bet and who just bet it, because obviously the sportsbook wants bettors who just bet things without really considering the price they're getting. 4) Odds boosts/promotions have no effect on getting limited. You want to act like a normal, recreational bettor who, in the sportsbook's eyes, is just a little smart and running hot. From what I've heard talking to reps at major sportsbooks, they don't analyze user profit & loss statements when deciding who to limit. That makes sense. The guy who has a 1000% ROI because he just bet Chiefs Superbowl last year just ran hot - they still want his business. They look for people "picking them off" and have systems to determine who is. Betting all the promos / boosts that are good is perfectly fine. Reach out with any questions. I've been around the block in sports betting, have been limited, have been banned.
2/9/21 Update: Additional info posted here Funko is a good company with solid performance that is still trading at a reasonable price. Check out my DD below: Funko (FNKO) Share Price (02/01/21) : $12.90 Share Price (09/16/19) : $27.86 Short Interest (1/26/21) : 14% Next Earnings Release: March 2021 Funko Inc. is an American company that manufactures licensed pop culture collectibles, best known for its licensed vinyl figurines and bobbleheads. They have over 1,000 licenses across music, video games, film, TV, sports and many other pop culture properties. Some of their most popular licensed brands include Marvel, Disney, Star Wars, Pokemon, Fortnite, NBA, NFL, MLB, DC Comics, and a variety of anime properties. Several points below support the belief that Funko’s revenue grew during the 2020 holiday season and could continue well into 2021: · Increasing search traffic for Funko products · Direct sales growth is driving increased revenue and profitability · Parents are buying more gifts for their kids due to COVID · People have more disposable income from staying at home and not going out · Expansion of new products and licensees continuing through 2021 · Collectible investments like Funko POP! figures are exploding in value and popularity · Recent analyst commentary, valuation, and financials are positive FUNKO’S SEARCH TRAFFIC REACHES AN ALL-TIME HIGH IN Q4 2020 “Funko” google trends search traffic was up 20-30% in Q4 2020 (vs. Q4 2019) Searches for “Funko” were up 2x in December vs the beginning of November 2020 After falling in December, “Funko” searches are trending back up to all-time-high levels FUNKO’S DIRECT SALES INITIATIVES DRIVING HIGHER REVENUE & MARGIN Funko Direct Sales (B2C) grew significantly in Q3 and likely to continue into Q4 · B2C business as a percentage of sales increased to 8% in Q3 2020 from 4% during the prior year. · Funko’s e-commerce site grew over 150% vs. the prior year in Q3 2020 · The number of SKU’s on Funko’s e-commerce site rose tenfold since June 2020 “We went from only 200 of our own products [on our website] as late as June this year, to now well over 2,000 products available on our website.” – Funko CEO, Brian Mariotti Funko’s first ever Selena Pop! sold out online in just 40 minutes. Funko’s Q3 2020 Gross Profit % and Operating Margin % were near all-time-highs for the company · Funko’s Q3 Gross Profit Percentage of 38.6% was its second highest ever (behind only Q1 2020) · Funko’s Q3 Operating Profit Percentage of 10.8% was its second highest ever (behind only Q4 2018) · As Funko continues to grow it’s B2C e-commerce sales in Q4 and beyond, it is possible that gross profit and operating profit percentages could rise as well Retail customers were able to shift their Brick & Mortar inventory to their e-commerce channels to Funko unit sales · Funko resellers who didn’t sell online were severely impacted by Brick & Mortar closures during COVID stay-at-home orders. As 2020 progressed, some of these retailers were able to create online stores (e.g.- Shopify, Amazon, eBay, etc.) through which they could sell their Funko inventory. · Larger retailers that already had an omni-channel presence were able to shift their sales inventory from their Brick & Mortar stores to online fulfilment. Funko has also created a mini-Pop! factory at its headquarters where customers can make their own custom Funko at a price of $25 each · According to Funko, you can customize your Pop! using thousands of combinations. It’s “Think Build-A-Bear meets Funko Pop!” according to CEO Brian Mariotti. · With a $25 price point, the margins are likely higher than the average Pop! figure that retails for between $10 to $15 PARENTS BUYING MORE GIFTS FOR THEIR KIDS DUE TO COVID Parents likely splurged on their kids out of guilt of having shelter at home because of restrictions and to keep them occupied while they had to work at home. · “Faced with rising transmission of the virus, state restrictions on retailers and heightened political and economic uncertainty, consumers chose to spend on gifts that lifted the spirits of their families and friends and provided a sense of normalcy given the challenging year. We believe President-elect Biden’s stimulus proposal, with direct payments to families and individuals, and further aid for small businesses and tools to keep businesses open, will keep the economy growing.” NRF President Matthew Shay · “2020 was an unprecedented year for the U.S. toy industry. The growth we’ve seen in the toy industry speaks to the fact that parents are willing to put their children’s happiness above all else. The industry’s resiliency is very much underpinned by the reality that, in times of hardship, families look to toys to help keep their children engaged, active, and delighted. Put simply, toys are a big part of the happiness equation.” Juli Lennett - VP, U.S. Toys at NPD Toy sales were strong in 2020 as US retail sales of toys was up 16% vs 2019; driven by pandemic spending · According to NPD, “Much of the growth in 2020 was directly correlated to the COVID-19 pandemic and the changing consumer behavior associated with widespread lockdowns and school closures, the disposable income diverted from other types of entertainment to toys, as well as the onset of federal stimulus checks.” Consumer spending on toys increased measurably due to lockdowns; with strong performance continuing through the holidays · Per NPD, “While toy sales through mid-March 2020 were flat vs. 2019, widespread lockdown measures led to an abrupt increase in sales. This was further amplified by the distribution of stimulus checks beginning in April, resulting in the strongest month of growth for the year in May (+38%). Toy industry growth peaked again in October with an increase of 33% when the holiday season kicked off with Amazon Prime Day along with other retailer deals the same week.” Key retail sources reporting significant sales growth during Q4 2020 suggest Funko sales performance was strong · Target Q4 sales were fantastic showing signs of retail strength with a consumer that overlaps well with the Funko > Overall comparable sales were up 17.2% > Comparable digital sales were up over 100% > Store-originated comparable sales were up 4.2% > Store traffic was up 4.3% > Average ticket size was up 12.3% · GameStop Q4 sales were solid; showing additional potential for Funko sales > Same store sales were up 4.8% in Q4 2020 > Online sales increased 309% in Q4 2020 · According to the NRF, 2020 Holiday Retail Sales were up 8.3% compared to the prior year despite the pandemic > A surge in online shopping drove the increase (rising 32% vs. 2019) > The increase of 8.3% was over double the average increase of 3.5% that the industry had seen over the last five years. MORE DISPOSABLE INCOME TO SPEND AT HOME BY NOT GOING OUT The National Retail Federation (NRF) says that strong retail performance has been driven by consumers with stimulus checks and extra savings from not going out or traveling · “There was a massive boost to consumer wallets this season. Consumers were able to splurge on holiday gifts because of increased money in their bank accounts from the stimulus payments they received earlier in the year and the money they saved by not traveling, dining out, or attending entertainment events” – NRF Chief Economist Jack Kleinhenz. Spending on “experiences” fell significantly in 2020 · The US Travel Association forecasts that spending on travel fell $500 billion in 2020 from $1.1 trillion in 2019 > The industry has lost about 40% of its direct travel jobs (about 3.5 million jobs) in 2020; driven by a reduction in business travel > Foreign visitors to the US fell about 75% in 2020; driving a $119 billion reduction in travel spending · Concert spending is down dramatically > Live Nation reported a 98% decline in concert revenue in Q2 2020 and a 95% decline in concert revenue in Q3 2020 > About 5.2 million tickets were refunded in Q3 2020 and 23.3 million tickets had been refunded so far in 2020 (as of the end of Q3) · Movie theater attendance is down substantially > AMC theaters saw a 97% decline in attendance and a 91% decline in revenue in Q3 2020 > Cinemark saw a 96% decline in revenue > Marcus Corporation (which also owns hotels and restaurants) saw a 84% decline in revenue > Studio Movie Grill filed for bankruptcy · Other anecdotal information points to more stay-at-home activity decreasing recreational spending > Chuck E Cheese’s declared bankruptcy > Dave & Busters is considering bankruptcy and plans layoffs of +1,000 > CiCi’s Pizza declares bankruptcy > Starbucks saw fewer customers, reduced store hours, increased store closures, and a 5% decline in revenues in Q4 2020. This has led them to plan a shift to more “to-go” formats > Many Las Vegas Hotels and Casinos have decided to close “part-time” during the week due to lower attendance and travel. These include Encore, Rio, Linq, Planet Hollywood, Mandalay Bay, Park MGM, and Mirage The majority of food buffets at the major hotels and casinos have been shuttered for the time being Stimulus checks and other government programs to support consumer spending provide tailwinds for retail activity · The US government authorized more than $10,000 per person in stimulus spending in 2020 over the course of five relief bills totaling $3.5 trillion · More stimulus spending is expected; including a potential $1.9 trillion package that could include an additional $1,400 in stimulus checks MORE SKUS / LICENSES ARE GROWING AND EXPECTED TO CONINUE STRONG Active properties continue to rise and are expected to grow well into the future · The number of active properties in Q3 2020 grew 15% over 2019 · Active properties grew from 644 in Q2 to 715 in Q3 2020 · The potential universe for Funko Pops! is limitless as new films, tv shows, musicians, anime characters, sports stars, and other media properties are created every year. Some of the hot properties for this year and beyond · Star Wars: Baby Yoda, Mandalorian, Rey, Valentine’s Day, etc. · Marvel: WandaVision, Deadpool, Lucha Libre, Spiderman, Venom · Anime: Dragon Ball Z, Naruto, Bakugan, My Hero Academia · Films: Harry Potter, The Goonies, The Mummy, Fast & Furious · TV: The Office, Umbrella Academy, The Queen’s Gambit, The Simpsons · Sports: NFL, NBA, MLB, WWE · Others: Disney, Pokemon, etc. Retail exclusives can grow the potential universe of licenses and increase retailer buy-in · For example: A retailer like GameStop could lobby Funko to make a GameStop exclusive of the WallStreetBets Kid like this person suggested here. (The exclusive Pop! would be made into a limited edition and sold only to GameStop to sell at their stores) COLLECTIBLE INVESTMENTS ARE GROWING IN VALUE & POPULARITY · Funko: The average Pops! Figure has a retail price from between $10 and $15 which allows most people an affordable entry point into collecting. Over time some Pops! Figures increase substantially in price; from $50 to $100 to even several thousand dollars. While some collectors buy Pops! as primarily an investment, many more buy them as a way to show their fandom. Whether they are avid Star Wars, Harry Potter, Pokemon, Sports, or Anime fans; collectors build large collections and show them off to friends. · Sports Cards: To those paying attention, sports cards have been on a massive run with some cards worth more than your parent’s house and your sister’s car. Since the pandemic started, the demand for sports collectibles from basketball to football to soccer (and many others) has skyrocketed. Countless videos of box-breaks and pack openings have become the norm on social media. Some of these boxes are being purchased for tens of thousands with “hits” ranging from several hundred to hundreds of thousands. · Collector’s Universe: This company that grades sports cards and other collectibles has tripled in value since June 2020. The number of sports collectors grading cards has exploded as demand rises. The popularity of grading sports cards is expected to maintain as prices continue to rise and the hobby becomes more mainstream. ANALYST COMMENTARY AND FINANCIALS ARE A POSTIVE FOR THE STOCK Piper Sandler: Upgraded Funko from “Neutral” to “Overweight” (raising their price target from $6 to $12). · Analyst Erin Murphy sees evidence of “subsequent revenue pillars” with their recent launch of Snapsies at 800 Target stores; along with an expansion into board games and its digital efforts, which include a newly launched website in six European countries. Valuation Comparison: Market Cap / Revenue (TTM) · Funko: MC - $604 million / Rev - $640 million (0.9x sales) · Mattel: MC - $6.27 billion / Rev - $4.43 billion (1.4x sales) · Hasbro: MC - $13.13 billion / Rev - $5.17 billion (2.5x sales) Key Financial Trends For Funko · Q3 2020 EPS (Adjusted) = $0.31 > Third highest ever (only Q4 2018 & Q3 2019 were higher) · Q3 2020 Revenue = $191 million > Fourth highest ever (only Q4 2018, Q3 2019, and Q4 2019 were higher) · Q3 2020 Revenue increase vs prior quarter of 94% > Q1 and Q2 2020 saw significant declines due to COVID > Q3 2020 only down 14% vs Q3 2019 despite Q2 2020 being down 49% > Q3 2020 strength driven by Funko adapting quickly to online in the US market. (Q4 2020 revenue growth could be aided substantially by Funko’s development of their e-commerce shop in Europe.) · Q3 2020 SG&A was reduced 20% vs. the prior year as Funko rationalizes costs and adjusts to focus more on D2C e-commerce TL;DR After a tough summer, Funko sales have rocketed back in Q3 to near where they were pre-pandemic; setting up a potentially historic earnings for Q4 2020. Google search activity suggests that Funko is as popular as ever and is set up well for a strong year in 2021. People are spending less on “going out;” instead buying things to use at home and presents for their kids. As time passes, Funko’s status as a popular collectible only continues to gain momentum. Their direct sales initiative allows Funko to capture additional margin by sidestepping traditional brick and mortar retail to reach their customers. Investments in collectible products like Pops! and sports cards continue to increase in popularity and price. And the company continues to release even more products beyond Pops!; including games and apparel. While some Wall Street Analysts have already begun to take notice, a strong Q4 earnings announcement can drive even more attention to the stock. Positions: Long Shares & Calls Disclosure: I am long FNKO. This is not investment advice. I reserve the right to buy or sell FNKO without updating this thread. Do your own research and share (or not share) with the community in this thread. Thank you to the others on Reddit that shared this idea earlier. Feedback: If you have any additional information, ideas, or critiques please make sure to comment. It is great to get the perspective of others when making an investment. Also that information can be incorporated into future posts and updates. Previous DD:Herman Miller
Edit: Video to help explain: https://youtu.be/b51ixKZeJUA Using the outfit force save* you can use the diamond slots machine to slowly work up money, when you hit your first big jack pot use the force save and continue to hit the machine at full bet - likewise if you run out of chips, do the glitch :: it has made me 4mil in about 20 mins (I continued for another hour but didn’t have much luck) I also started tallying my results for the odds and how often you should expect a decent payout**.
To do this, you want to get a decent amount of chips - about 25-100k does the job and enter the casino, when you get to the slot, change your outfit and this will trigger a save (shown in the bottom right of the screen with an orange circle); wait for this to go and then sit down at the slot. Hit until you lose everything then disconnect your internet (easy to do on PS4, by going to [settings]>[Network]>[connect to internet] turn it off, wait a second then turn it back on) when you load up GTA again, you will be taken to story - from there load into gta online and you will have all the chips you had when you did the outfit change.. Also whenever you win big or have more chips than what you started with, re-do the force save as a kind of checkpoint. {Also set spawn to last location or a penthouse at the casino}
** 2 big wins (3 of a kinds) 66 small wins (getting one or two diamonds) 320 losses (no match or single diamonds) and 0 jackpots (3 triple diamonds) - however I did get a jackpot approx 400-800 spins before I started the tally Therefore (approximately): you get a decent win every 160 spins. Thank you if you read all that lol - I did kinda go on and I hope you go make millions! Edit: once you have about 700k, it may be useful to use this on the horse races by betting on an unlikely horse until you win or lose everything.
2/9/21 Update: Additional info posted here Hi everyone. Funko is a great stock that I believe will do well this year. Internet search traffic for Funko has been increasing and is at all-time highs over the last couple of months. The company is selling more of their toys directly to customers through their e-commerce shop (which allows them to capture higher retail revenues than wholesale revenues). And demand for collectibles and toys continues to be strong. Here is a DD I wrote on the company below. I would love to get your thoughts. Funko (FNKO) Share Price (1/28/21) : $11.97 Share Price (09/16/19) : $27.86 Short Interest (1/26/21) : 14% Next Earnings Release: March 2021 Funko Inc. is an American company that manufactures licensed pop culture collectibles, best known for its licensed vinyl figurines and bobbleheads. They have over 1,000 licenses across music, video games, film, TV, sports and many other pop culture properties. Some of their most popular licensed brands include Marvel, Disney, Star Wars, Pokemon, Fortnite, NBA, NFL, MLB, DC Comics, and a variety of anime properties. Several points below support the belief that Funko’s revenue grew during the 2020 holiday season and could continue well into 2021: · Increasing search traffic for Funko products · Direct sales growth is driving increased revenue and profitability · Parents are buying more gifts for their kids due to COVID · People have more disposable income from staying at home and not going out · Expansion of new products and licensees continuing through 2021 · Collectible investments like Funko POP! figures are exploding in value and popularity · Recent analyst commentary, valuation, and financials are positive FUNKO’S SEARCH TRAFFIC REACHES AN ALL-TIME HIGH IN Q4 2020 “Funko” google trends search traffic was up 20-30% in Q4 2020 (vs. Q4 2019) Searches for “Funko” were up 2x in December vs the beginning of November 2020 After falling in December, “Funko” searches are trending back up to all-time-high levels FUNKO’S DIRECT SALES INITIATIVES DRIVING HIGHER REVENUE & MARGIN Funko Direct Sales (B2C) grew significantly in Q3 and likely to continue into Q4 · B2C business as a percentage of sales increased to 8% in Q3 2020 from 4% during the prior year. · Funko’s e-commerce site grew over 150% vs. the prior year in Q3 2020 · The number of SKU’s on Funko’s e-commerce site rose tenfold since June 2020 “We went from only 200 of our own products [on our website] as late as June this year, to now well over 2,000 products available on our website.” – Funko CEO, Brian Mariotti Funko’s first ever Selena Pop! sold out online in just 40 minutes. Funko’s Q3 2020 Gross Profit % and Operating Margin % were near all-time-highs for the company · Funko’s Q3 Gross Profit Percentage of 38.6% was its second highest ever (behind only Q1 2020) · Funko’s Q3 Operating Profit Percentage of 10.8% was its second highest ever (behind only Q4 2018) · As Funko continues to grow it’s B2C e-commerce sales in Q4 and beyond, it is possible that gross profit and operating profit percentages could rise as well Retail customers were able to shift their Brick & Mortar inventory to their e-commerce channels to Funko unit sales · Funko resellers who didn’t sell online were severely impacted by Brick & Mortar closures during COVID stay-at-home orders. As 2020 progressed, some of these retailers were able to create online stores (e.g.- Shopify, Amazon, eBay, etc.) through which they could sell their Funko inventory. · Larger retailers that already had an omni-channel presence were able to shift their sales inventory from their Brick & Mortar stores to online fulfilment. Funko has also created a mini-Pop! factory at its headquarters where customers can make their own custom Funko at a price of $25 each · According to Funko, you can customize your Pop! using thousands of combinations. It’s “Think Build-A-Bear meets Funko Pop!” according to CEO Brian Mariotti. · With a $25 price point, the margins are likely higher than the average Pop! figure that retails for between $10 to $15 PARENTS BUYING MORE GIFTS FOR THEIR KIDS DUE TO COVID Parents likely splurged on their kids out of guilt of having shelter at home because of restrictions and to keep them occupied while they had to work at home. · “Faced with rising transmission of the virus, state restrictions on retailers and heightened political and economic uncertainty, consumers chose to spend on gifts that lifted the spirits of their families and friends and provided a sense of normalcy given the challenging year. We believe President-elect Biden’s stimulus proposal, with direct payments to families and individuals, and further aid for small businesses and tools to keep businesses open, will keep the economy growing.” NRF President Matthew Shay · “2020 was an unprecedented year for the U.S. toy industry. The growth we’ve seen in the toy industry speaks to the fact that parents are willing to put their children’s happiness above all else. The industry’s resiliency is very much underpinned by the reality that, in times of hardship, families look to toys to help keep their children engaged, active, and delighted. Put simply, toys are a big part of the happiness equation.” Juli Lennett - VP, U.S. Toys at NPD Toy sales were strong in 2020 as US retail sales of toys was up 16% vs 2019; driven by pandemic spending · According to NPD, “Much of the growth in 2020 was directly correlated to the COVID-19 pandemic and the changing consumer behavior associated with widespread lockdowns and school closures, the disposable income diverted from other types of entertainment to toys, as well as the onset of federal stimulus checks.” Consumer spending on toys increased measurably due to lockdowns; with strong performance continuing through the holidays · Per NPD, “While toy sales through mid-March 2020 were flat vs. 2019, widespread lockdown measures led to an abrupt increase in sales. This was further amplified by the distribution of stimulus checks beginning in April, resulting in the strongest month of growth for the year in May (+38%). Toy industry growth peaked again in October with an increase of 33% when the holiday season kicked off with Amazon Prime Day along with other retailer deals the same week.” Key retail sources reporting significant sales growth during Q4 2020 suggest Funko sales performance was strong · Target Q4 sales were fantastic showing signs of retail strength with a consumer that overlaps well with the Funko > Overall comparable sales were up 17.2% > Comparable digital sales were up over 100% > Store-originated comparable sales were up 4.2% > Store traffic was up 4.3% > Average ticket size was up 12.3% · GameStop Q4 sales were solid; showing additional potential for Funko sales > Same store sales were up 4.8% in Q4 2020 > Online sales increased 309% in Q4 2020 · According to the NRF, 2020 Holiday Retail Sales were up 8.3% compared to the prior year despite the pandemic > A surge in online shopping drove the increase (rising 32% vs. 2019) > The increase of 8.3% was over double the average increase of 3.5% that the industry had seen over the last five years. MORE DISPOSABLE INCOME TO SPEND AT HOME BY NOT GOING OUT The National Retail Federation (NRF) says that strong retail performance has been driven by consumers with stimulus checks and extra savings from not going out or traveling · “There was a massive boost to consumer wallets this season. Consumers were able to splurge on holiday gifts because of increased money in their bank accounts from the stimulus payments they received earlier in the year and the money they saved by not traveling, dining out, or attending entertainment events” – NRF Chief Economist Jack Kleinhenz. Spending on “experiences” fell significantly in 2020 · The US Travel Association forecasts that spending on travel fell $500 billion in 2020 from $1.1 trillion in 2019 > The industry has lost about 40% of its direct travel jobs (about 3.5 million jobs) in 2020; driven by a reduction in business travel > Foreign visitors to the US fell about 75% in 2020; driving a $119 billion reduction in travel spending · Concert spending is down dramatically > Live Nation reported a 98% decline in concert revenue in Q2 2020 and a 95% decline in concert revenue in Q3 2020 > About 5.2 million tickets were refunded in Q3 2020 and 23.3 million tickets had been refunded so far in 2020 (as of the end of Q3) · Movie theater attendance is down substantially > AMC theaters saw a 97% decline in attendance and a 91% decline in revenue in Q3 2020 > Cinemark saw a 96% decline in revenue > Marcus Corporation (which also owns hotels and restaurants) saw a 84% decline in revenue > Studio Movie Grill filed for bankruptcy · Other anecdotal information points to more stay-at-home activity decreasing recreational spending > Chuck E Cheese’s declared bankruptcy > Dave & Busters is considering bankruptcy and plans layoffs of +1,000 > CiCi’s Pizza declares bankruptcy > Starbucks saw fewer customers, reduced store hours, increased store closures, and a 5% decline in revenues in Q4 2020. This has led them to plan a shift to more “to-go” formats > Many Las Vegas Hotels and Casinos have decided to close “part-time” during the week due to lower attendance and travel. These include Encore, Rio, Linq, Planet Hollywood, Mandalay Bay, Park MGM, and Mirage The majority of food buffets at the major hotels and casinos have been shuttered for the time being Stimulus checks and other government programs to support consumer spending provide tailwinds for retail activity · The US government authorized more than $10,000 per person in stimulus spending in 2020 over the course of five relief bills totaling $3.5 trillion · More stimulus spending is expected; including a potential $1.9 trillion package that could include an additional $1,400 in stimulus checks MORE SKUS / LICENSES ARE GROWING AND EXPECTED TO CONINUE STRONG Active properties continue to rise and are expected to grow well into the future · The number of active properties in Q3 2020 grew 15% over 2019 · Active properties grew from 644 in Q2 to 715 in Q3 2020 · The potential universe for Funko Pops! is limitless as new films, tv shows, musicians, anime characters, sports stars, and other media properties are created every year. Some of the hot properties for this year and beyond · Star Wars: Baby Yoda, Mandalorian, Rey, Valentine’s Day, etc. · Marvel: WandaVision, Deadpool, Lucha Libre, Spiderman, Venom · Anime: Dragon Ball Z, Naruto, Bakugan, My Hero Academia · Films: Harry Potter, The Goonies, The Mummy, Fast & Furious · TV: The Office, Umbrella Academy, The Queen’s Gambit, The Simpsons · Sports: NFL, NBA, MLB, WWE · Others: Disney, Pokemon, etc. COLLECTIBLE INVESTMENTS ARE GROWING IN VALUE & POPULARITY · Funko: The average Pops! Figure has a retail price from between $10 and $15 which allows most people an affordable entry point into collecting. Over time some Pops! Figures increase substantially in price; from $50 to $100 to even several thousand dollars. While some collectors buy Pops! as primarily an investment, many more buy them as a way to show their fandom. Whether they are avid Star Wars, Harry Potter, Pokemon, Sports, or Anime fans; collectors build large collections and show them off to friends. · Sports Cards: To those paying attention, sports cards have been on a massive run with some cards worth more than your parent’s house and your sister’s car. Since the pandemic started, the demand for sports collectibles from basketball to football to soccer (and many others) has skyrocketed. Countless videos of box-breaks and pack openings have become the norm on social media. Some of these boxes are being purchased for tens of thousands with “hits” ranging from several hundred to hundreds of thousands. · Collector’s Universe: This company that grades sports cards and other collectibles has tripled in value since June 2020. The number of sports collectors grading cards has exploded as demand rises. The popularity of grading sports cards is expected to maintain as prices continue to rise and the hobby becomes more mainstream. ANALYST COMMENTARY AND FINANCIALS ARE A POSTIVE FOR THE STOCK Piper Sandler: Upgraded Funko from “Neutral” to “Overweight” (raising their price target from $6 to $12). · Analyst Erin Murphy sees evidence of “subsequent revenue pillars” with their recent launch of Snapsies at 800 Target stores; along with an expansion into board games and its digital efforts, which include a newly launched website in six European countries. Valuation Comparison: Market Cap / Revenue (TTM) · Funko: MC - $604 million / Rev - $640 million (0.9x sales) · Mattel: MC - $6.27 billion / Rev - $4.43 billion (1.4x sales) · Hasbro: MC - $13.13 billion / Rev - $5.17 billion (2.5x sales) Key Financial Trends For Funko · Q3 2020 EPS (Adjusted) = $0.31 > Third highest ever (only Q4 2018 & Q3 2019 were higher) · Q3 2020 Revenue = $191 million > Fourth highest ever (only Q4 2018, Q3 2019, and Q4 2019 were higher) · Q3 2020 Revenue increase vs prior quarter of 94% > Q1 and Q2 2020 saw significant declines due to COVID > Q3 2020 only down 14% vs Q3 2019 despite Q2 2020 being down 49% > Q3 2020 strength driven by Funko adapting quickly to online in the US market. (Q4 2020 revenue growth could be aided substantially by Funko’s development of their e-commerce shop in Europe.) · Q3 2020 SG&A was reduced 20% vs. the prior year as Funko rationalizes costs and adjusts to focus more on D2C e-commerce TL;DR After a tough summer, Funko sales have rocketed back in Q3 to near where they were pre-pandemic; setting up a potentially historic earnings for Q4 2020. Google search activity suggests that Funko is as popular as ever and is set up well for a strong year in 2021. People are spending less on “going out;” instead buying things to use at home and presents for their kids. As time passes, Funko’s status as a popular collectible only continues to gain momentum. Their direct sales initiative allows Funko to capture additional margin by sidestepping traditional brick and mortar retail to reach their customers. Investments in collectible products like Pops! and sports cards continue to increase in popularity and price. And the company continues to release even more products beyond Pops!; including games and apparel. While some Wall Street Analysts have already begun to take notice, a strong Q4 earnings announcement can drive even more attention to the stock. Positions: Long Shares & Calls Disclosure: I am long FNKO. This is not investment advice. I reserve the right to buy or sell FNKO without updating this thread. Do your own research and share (or not share) with the community in this thread. Thank you to the others on Reddit that shared this idea earlier. Feedback: If you have any additional information, ideas, or critiques please make sure to comment. It is great to get the perspective of others when making an investment. Also that information can be incorporated into future posts and updates.
!Que Pasa Neng! !Shin Chan: Flipa en colores! &: Sora no Mukou de Saki Masuyou ni '70s Robot Anime: Geppy-X '89 Dennou Kyuusei Uranai '96 Zenkoku Koukou Soccer Senshuken '98 Koushien '99 Koushien *NSYNC: Get to the Show -8 ...Iru! .hack//Fragment .hack//G.U. vol. 1//Rebirth .hack//G.U. vol. 2//Reminisce .hack//G.U. vol. 3//Redemption .hack//Infection Part 1 .hack//Link .hack//Mutation Part 2 .hack//Outbreak Part 3 .hack//Quarantine Part 4 .hack//Vol. 1 x Vol. 2 .hack: Sekai no Mukou ni+ Versus - Hybrid Pack 0 Story 0-Kara no Shogi: Shogi Youchien - Ayumi Gumi 0-ji no Kane to Cinderella: Halloween Wedding 007 Legends 007 Racing 007: Agent Under Fire 007: Everything or Nothing 007: NightFire 007: Quantum of Solace 007: Racing / Medal of Honor / 007: Tomorrow Never Dies - Collector's Edition 007: The World Is Not Enough 007: The World is Not Enough 007: Tomorrow Never Dies 1 vs. 100 1, 2, Switch 1-Jikan de Wakaru Kabushiki Toushi 1/2 summer+ 10 Minute Solution 10 Pin Bowling 10 Pin: Champions Alley 10,000 Bullets 10-Yard Fight 100 All-Time Favorites 100 Classic Books 100 Classic Games 100 Kiri Golf DS 100 Manyen Quiz Hunter 100% Pascal Sensei: Kanpeki Paint Bombers 1000 Cooking Recipes from Elle a Table 1001 Crosswords 1001 Touch Games 101-in-1 Explosive Megamix 101-in-1 Party Megamix 101-in-1 Sports Megamix 101-in-1 Sports Party Megamix 10101: "Will" the Starship 1080 Snowboarding 1080: Avalanche 11 Eyes: CrossOver 12-Ji no Kane to Cinderella: Cinderella Series Triple Zenkan Pack 12-Ji no Kane to Cinderella: Halloween Wedding 12-Sai. 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Hotel Ou 21: TwoOne 24-ji no Kane to Cinderella: Halloween Wedding 24: The Game 25 to Life 250 Mannin no Kanken Premium - Zenkyuu Zen-Kanji Kanzen Seiha 250 Mannin no Kanken: Wii de Tokoton Kanji Nou 2999 Game Kids 2Dark 2K Essentials Collection: Bioshock / Borderlands / XCOM: Enemy Unknown 2K Essentials Collection: Bioshock / Borderlands/ XCOM: Enemy Unknown 2K Power Pack 2Tax Gold 3 Choume no Tama: Tama and Friends - 3 Choume Obake Panic!! 3 Count Bout 3 Games in 1: Tak / SuperSponge / Rugrats: I Gotta Go Party 3 Ninjas Kick Back 3 Ninjas Kick Back / Hook 3 in 1: Solitaire, Mahjong & Tangram 3-D Tetris 3-D Tic-Tac-Toe 3-D Ultra Pinball: Thrillride 3-D WorldRunner 3-Fun Yosou Umaban Club 3-Nen B-Gumi Kinpachi Sensei: Densetsu no Kyoudan ni Tate! 300: March to Glory 360: Three Sixty 3D Atlas 3D Baseball 3D Crazy Coaster 3D Dot Game Heroes 3D Game Collection: 55-in-1 3D Lemmings 3D MahJongg 3D Mine Storm 3D MiniGolf 3D Narrow Escape 3D Pocket Pool 3D Shooting Tsukuru 3DO Buffet 3LDK: Shiawase ni Narouyo 3X3 Eyes: Kyuusei Koushu S 3Xtreme 3on3 Freestyle 3x3 Eyes: Juuma Houkan 3x3 Eyes: Kyuusei Koushu 3x3 Eyes: Sanjiyan Henjyo 3x3 Eyes: Seima Kourinden 3x3 Eyes: Tenrinou Genmu 4 Elements 4 Elements II 4 Games on One Game Pak: GT Advance / GT Advance 2 / GT Advance 3 / MotoGP 4 Nin Shogi 4 Nin uchi Mahjong 4 Wheel Thunder 4 in 1 Action Pack 4 in 1 Row 4 in 1 Super CD 4-4-2 Soccer 4-in-1 Fun Pak 4-in-1 Funpak: Volume II 40 Winks 428: Fuusa Sareta Shibuya de 4X4 EVO 2 4X4 Evolution 4x4 EVO 2 4x4 Evolution 5 In One Fun Pak 5 Star Racing 5-Kyuu kara 1-Kyuu Kanzen Taiou: Saishin Kako Mondai - 2-Ji Shiken Taisaku - Eiken Kanzenban 5-nin no Koi Prince: Himitsu no Keiyaku Kekkon 50 Cent: Blood on the Sand 50 Cent: Bulletproof 50 Cent: Bulletproof G Unit Edition 50 Classic Games 50 Classic Games 3D 50 More Classic Games 6 Inch My Darling 6 in 1 6-Pak 64 Hanafuda: Tenshi no Yakusoku 64 Oozumou 64 Oozumou 2 64 Trump Collection: Alice no Waku Waku Trump World 64 de Hakken! Tamagotchi Minna de Tamagotchi World 688 Attack Sub 7 Blades 7 Days to Die 7 Sins 7 Wonders II 7 Wonders of the Ancient World 7 Wonders: Treasures of Seven 7'scarlet 700-Banjin no Atama o Yokusuru: Chou Keisan DS - 13000-Mon + Image Keisan 720 Degrees 77: Beyond the Milky Way 7th Dragon 7th Dragon 2020 7th Dragon 2020-II 7th Dragon III Code: VFD 8 Eyes 8-Bit Armies 88 Heroes 88 Heroes: 98 Heroes Edition 8BallAllstars 90 Minutes: European Prime Goal 90 Minutes: Sega Championship Football 989 Sports Demo Disc 99 Nendohan: Eitango Center 1500 99 no Namida u/field A Boy and His Blob A Boy and His Blob: Trouble on Blobolonia A Bug's Life A Bug's Life / Tigger's Honey Hunt / Tarzan - Collector's Edition A Bug's Life Activity Centre A King's Tale: Final Fantasy XV A Labyrinth Game / Supermind A Mars Moose Adventure - Cosmic Quest 1: City Sights A Mars Moose Adventure - Cosmic Quest 2: Fairy Tale Island A Mars Moose Adventure - Cosmic Quest 3: Race Through France A Mars Moose Adventure - Stay & Play 1: In the Clubhouse A Mars Moose Adventure - Stay & Play 2: In Mars' Bedroom A Mars Moose Adventure - Stay & Play 3: In Lonnie's Classroom A Mars Moose Adventure - Walkabout 1: The Natural History Museum A Mars Moose Adventure - Walkabout 2: The Shakespeare Festival A Mars Moose Adventure - Walkabout 3: World Sports Day A Nanjarin A Rose in the Twilight A Witch's Tale A Year at Pooh Corner A-Rank Thunder Tanjouhen A-Ressha de Ikou A-Ressha de Ikou 2001 A-Ressha de Ikou 2001 Perfect Set A-Ressha de Ikou 3D NEO A-Ressha de Ikou DS A-Ressha de Ikou DS: Navigation Pack A-Ressha de Ikou MD A-Ressha de Ikou Z: Mezase! 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Ace of Aces Aces of War Aces of the Air Acid Acid Drop Aconcagua Acrobat Mission Acrylic Palette: Irodori Cafe - Cheers ActRaiser ActRaiser 2 Action 52 Action Bass Action Fighter Action Girlz Racing Action Man A.T.O.M.: Alpha Teens on Machines Action Man: Destruction X Action Man: Operation Extreme Action Man: Robot Atak Action Man: Search for Base X Action Pachio Action Pack: Prince of Persia Revelations, Driver 76, Rainbow Six Vegas Active Health with Carol Vorderman Active Life Explorer Active Life Value Pack Active Life: Extreme Challenge Active Life: Magical Carnival Active Life: Outdoor Challenge Activision Anthology Activision Classic Games Activision Demo Action Pack Activision Hits Remixed Actua Golf 3 Actua Ice Hockey Actua Ice Hockey 2 Actua Pool Actua Soccer 2 Actua Soccer 3 Actua Soccer: Club Edition Actua Tennis Ad Lib Ouji ...to Fuyukai na Nakama-tachi!? 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Advanced V.G. 2 Advanced World War: Sennen Teikoku no Koubou Advent Rising Adventure Adventure II Adventure Island Adventure Island 3 Adventure Island II Adventure Island II: Aliens in Paradise Adventure Mega Pack Adventure Player Adventure Quiz Capcom World: Hatena no Daibouken Adventure Time: Explore the Dungeon Because I DON'T KNOW! Adventure Time: Finn and Jake Investigations Adventure Time: Hey Ice King! Why'd You Steal Our Garbage?! Adventure Time: The Secret of the Nameless Kingdom Adventure of Little Ralph Adventure of Tokyo Disney Sea Adventures in Letterland With Jack and Jill Adventures of Dino Riki Adventures of Lolo Adventures of Lolo 2 Adventures of Lolo 3 Adventures of Tom Sawyer Adventures of Tron Adventures of Yogi Bear Adventures to Go! 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Air Buster Air Cavalry Air Combat Air Conflicts Double Pack Air Conflicts: Aces of World War II Air Conflicts: Pacific Carriers Air Conflicts: Secret Wars Air Conflicts: Secret Wars - Ultimate Edition Air Conflicts: Vietnam Air Conflicts: Vietnam Ultimate Edition Air Diver Air Fortress Air Hockey Air Management '96 Air Race Championship Air Raid Air Raid 3 Air Raiders Air Ranger 2 Plus: Rescue Helicopter Air Ranger 2: Rescue Helicopter Air Ranger: Rescue Helicopter Air Rescue Air Strike Air Traffic Chaos Air Zonk Air-Sea Battle AirBlade AirBoarder 64 AirForce Delta AirForce Delta Storm AirForce Delta Strike AirGrave Airaki Airborne Troops: Countdown to D-Day Aircars Airlock Aironauts Airs Adventure Airship Q Airwolf Airwolf (Japan) Aishiau Kotoshika Dekinai Aisle Lord Aitakute...Your Smiles in My Heart Aiyoku no Eustia: Angel's Blessing Aka-Chan Doubutsu Sono Akagawa Jirou Mystery: Tsuki no Hikari Akagawa Jirou Mystery: Yasoukyoku - Hon ni Manekareta Satsujin Akagawa Jirou no Yuurei Ressha Akagawa Jirou: Majotachi no Nemuri: Fukkatsusai Akagawa Jirou: Yasoukyoku Akagawa Jirou: Yasoukyoku 2 Akagi: Touhaiden Akagi: Yami ni Furitatta Tensai Akai Ito Akai Ito DS Akai Ito Destiny DS Akai Katana Akai Suna Ochiru Tsuki Akane Iro ni Somaru Saka Portable Akane Iro ni Somaru Saka: Parallel Akatsuki no Amaneka to Aoi Kyojin Akatsuki no Goei Trinity Akaya Akashiya Ayakashino Akazu no Ma Akazukin ChaCha Akiba's Beat Akiba's Trip Akiba's Trip 2+A Akiba's Trip Plus Akiba's Trip: Undead & Undressed Akihabara Dennou Kumi Peta Pies! 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All Round Hunter All Star 5-A-Side Football All Star Action All Star Cheer Squad All Star Cheer Squad 2 All Star Karate All Star Pro-Wrestling All Star Racing All Star Racing 2 All Star Soccer All Star Tennis '99 All Star Tennis 2000 All Star Tennis 99 All Star Watersports All-Pro Basketball All-Pro Football 2K8 All-Star 1997 Featuring Frank Thomas All-Star Baseball All-Star Baseball 2000 All-Star Baseball 2001 All-Star Baseball 2002 All-Star Baseball 2003 All-Star Baseball 2004 All-Star Baseball 2005 All-Star Baseball 99 All-Star Fighters All-Star Mahjong: Kareinaru Shoubushi Kara no Chousen All-Star Major League Baseball All-Star Professional Wrestling II All-Star Professional Wrestling III All-Star Slammin' D-Ball All-Star Tennis 2 Alleyway Allied Ace Pilots Allied General Alnam no Kiba: Juuzoku Juuni Shinto Densetsu Alnam no Tsubasa: Shoujin no Sora no Kanata e Alone in the Dark Alone in the Dark 2 Alone in the Dark: Inferno Alone in the Dark: One-Eyed Jack's Revenge Alone in the Dark: The New Nightmare Alpha Beam With Ernie Alpha Mission Alpha Mission II Alpha Protocol Alpha and Omega Alpine Racer 3 Alpine Ski Racing 2007 Alpine Skiing 2005 Alpine Skiing! Alshark Alter Echo Altered Beast Altered Beast: Guardian of the Realms Altered Space: A 3-D Alien Adventure Alundra Alundra 2: A New Legend Begins Alvin and the Chipmunks Alvin and the Chipmunks: Chipwrecked Alvin and the Chipmunks: The Squeakquel Alzadick: Summer Carnival `92 Amaekata wa Kanojo Nari ni. Amagami Amagi Shien Amagon Amagoushi no Yakata Amagoushi no Yakata Portable: Ichiyagi Wa, Saisho no Junan Amatsumi Sora ni! Kumo no Hatate ni Amazing Adventures: The Forgotten Ruins Amazing Island Amazing Penguin Amazing Tater America Daitouryou Senkyo: United State Presidental Race America Daitouryou Senkyo: United State Presidential Race America Oudan Ultra Quiz America Oudan Ultra Quiz: Shijou Saidai no Tatakai America Oudan Ultra-Quiz America Oudan Ultra-Quiz Part 2 America Oudan Ultra-Quiz Part 3 America Oudan Ultra-Quiz Part 4 America's Army: Rise of a Soldier America's Army: True Soldiers America's Greatest Game Shows: Wheel of Fortune & Jeopardy! America's Next Top Model America's Next Top Model (2008) America's Test Kitchen: Let's Get Cooking American Bass Challenge American Battle Dome American Chopper American Chopper 2: Full Throttle American Dream American Girl: Julie Finds a Way American Girl: Kit Mystery Challenge! American Gladiators American Idol American Mensa Academy American Ninja Warrior American Pool American Pool II Amerzone: The Explorer's Legacy Amida Amidar Amnesia Amnesia Twin Pack Amnesia World Amnesia: Crowd Amnesia: Later Amnesia: Later x Crowd V. Edition Amnesia: Memories Amok Among the Sleep Amped 2 Amped 3 Amped: Freestyle Snowboarding Amplitude An American Tail An American Tail: Fievel Goes West An American Tail: Fievel's Gold Rush AnEarth Fantasy Stories: First Volume Anan Kanshuu: Onna Dikara Kinkyuu Up! DS Anarchy Reigns Anastasia Anata Dake no Private Lesson - DS de Hajimeru - Tipness no Yoga Anata o Yurusanai Ancient Magic: Bazoe! Mahou Sekai Ancient Roman: Power of Dark Side And 1 Streetball And-Kensaku Andre Agassi Tennis Andre Panza Kick Boxing Andretti Racing Andrew Lloyd Webber Musicals: Sing and Dance Andro Dunos Android Assault: The Revenge of Bari-Arm Anesan Angel Blade: Neo Tokyo Guardians Angel Cat Sugar Angel Collection Angel Graffiti S: Anata e no Profile Angel Graffiti: Anata e no Profile Angel Love Online Angel Paradise Vol. 1 Angel Paradise Vol. 2: Eshinu Kimika Angel Present Angel Profile Angel Senki Angel Wish Angel Wish: Kimi no Egao ni Chu! Angel's Feather Angel's Feather: Kuro no Zanei Angelic Concert Angelique Angelique Duet Angelique Etoile Angelique History Angelique Retour Angelique Special Angelique Special 2 Angelique Trois Angelique Trois: Aizouhen Angelique Voice Fantasy Angelique: Maren no Rokukishi Angelique: Tenkuu no Requiem Angler's Club: Ultimate Bass Fishing 3D Angolmois 99 Angry Birds Star Wars Angry Birds Trilogy AniMates AnimAction Anima: Gate of Memories Animal Boxing Animal Breeder Animal Breeder 2 Animal Breeder 3 Animal Breeder 4 Animal Crossing Animal Crossing: City Folk Animal Crossing: Happy Home Designer Animal Crossing: New Leaf Animal Crossing: New Leaf - Welcome Amiibo Animal Crossing: Wild World Animal Crossing: amiibo Festival Animal Football Animal Genius Animal Hospital Animal Kingdom: Wildlife Expedition Animal Mania Animal Paradise Animal Paradise Wild Animal Planet: Emergency Vets Animal Planet: Vet Collection Animal Planet: Vet Life Animal Snap: Rescue Them 2 By 2 Animal Soccer World Animal Yokochou: Doki Doki Kyuushutsu Daisakusen! no Maki Animal Yokochou: Doki*Doki Shinkyuu Shiken! no Kan Animaniacs Animaniacs Ten Pin Alley Animaniacs: Lights, Camera, Action! Animaniacs: The Great Edgar Hunt Animastar Animastar GB Anime Eikaiwa: 15 Shounen Hyouryuuhen Anime Eikaiwa: Tondemo Nezumi Daikatsuyaku Anime Eikaiwa: Totoi Anime Slot Revolution: Pachi-Slot Kidou Senshi Gundam II - Ai Senshi Hen Animetic Story Game 1: Card Captor Sakura Animorphs Animorphs: Shattered Reality Ankh: Curse of the Scarab King Ankh: Tutankhamen no Nazo Ankoku Shinwa: Yamato Takeru Densetsu Annet Futatabi Anno 1701: Dawn of Discovery Ano Hi Mita Hana no Namae o Bokutachi wa Mada Shiranai Anoko Doko Noko Anoko wa Ore Kara Hanarenai Anone DS Another Bible Another Century's Episode Portable Another Code: R - A Journey into Lost Memories Another Memories Another Mind Another Time Another Leaf: Kagami no Naka no Tantei Another World Anpanman Niko Niko Party Anpanman to Asobo: ABC Kyoushitsu Anpanman to Asobo: Aiueo Kyoushitsu Anpanman to Asobo: New Aiueo Kyoushitsu Anpanman to Asobu: Aiueo Kyoushitsu DX Anpanman to Touch de Waku Waku Training Anpanman to Touch de Wakuwaku Training Anpfiff: Der RTL Fussball-Manager Ansatsu Kyoushitsu: Assassin Ikusei Keikaku!! Ansatsu Kyoushitsu: Korosensei Daihouimou!! Ant Nation Antarctic Adventure Anticipation Antiphona no Seikahime: Tenshi no Score Op.A Antz Antz Extreme Racing Antz Racing Antz World Sportz Anubis II Ao Zora to Nakama Tachi: Yume no Bouken Ao Zora to Nakama Tachi: Yume no Bouken Plus Ao no 6-gou: Antarctica Ao no Exorcist: Genkoku no Labyrinth Ao no Kanata no Four Rhythm Ao no Kanata no Four Rhythm HD Edition Ao-Don DS: Hanabi no Goku & Hanabi no Takumi Aoi Hagane no Kihei: Space Griffon Aoi Namida Aoi Sora no Neosphere: Nanoca Flanka Hatsumei Koubouki 2 Aoi Umi no Tristia Portable: Nanoca Flanka Hatsumei Koubouki Aoi Umi no Tristia: 10th Anniversary Memorial Pack Aoi Umi no Tristia: Nanoca Flanka Hatsumei Koubouki Aoi no Mamade... Aoishiro Aoki Densetsu Shoot! Aoki Kakumeki no Valkyria Aoki Ookami to Shiroki Mejika: Genchou Hishi Apache: Air Assault Apathy: Narugami Gakuen Toshi Densetsu Tantei Kyoku Ape Escape Ape Escape 2 Ape Escape 3 Ape Escape Academy Ape Escape Academy 2 Ape Escape: Million Monkeys Ape Escape: On the Loose Ape Escape: Pumped & Primed Ape Quest Apex Apocalypse Apocalypse: Desire Next Apocripha/0 Apollo 11 VR Experience Apollo Justice: Ace Attorney Appare! Gateball Appare! Shogi Jiisan Apple Town Monogatari Appleseed Appleseed EX Aqua Aqua Aqua GT Aqua Kids Aqua Kitty: Milk Mine Defender DX Aqua Panic! Aqua Paradise: Boku no Suizokukan Aqua Teen Hunger Force Zombie Ninja Pro-Am Aqua World: Umibi Monogatari AquaLife AquaNox: The Angel's Tears AquaPazza: AquaPlus Dream Match AquaZone AquaZone Option Disk Series 1: Angel Fish AquaZone Option Disk Series 2: Black Molly AquaZone Option Disk Series 3: Blue Emperor AquaZone Option Disk Series 4: Clown Loach AquaZone Option Disk Series 5: False Rummy-Nose AquaZone: Desktop Life AquaZone: Life Simulator Aquaman: Battle for Atlantis Aquanaut no Kyuujitsu 2 Aquanaut no Kyuujitsu: Memories of Summer 1996 Aquanaut's Holiday Aquanaut's Holiday: Kakusareta Kiroku Aquarian Age: Tokyo Wars Aquarium by DS Ar nosurge Plus: Ode to an Unborn Star Ar nosurge: Ode to an Unborn Star Ar tonelico II: Melody of Metafalica Ar tonelico Qoga: Knell of Ar Ciel Ar tonelico: Melody of Elemia Arabian Nights Arabians Doubt Arabians Lost Arabians Lost & Doubt Twin Pack Aragami Araiguma Rascal: Raccoon Rascal Arashi no Yoruni Arasuji de Kitaeru Sokumimi no Susume DS Arasuji de Oboeru Sokudoku no Susume DS Arc Arena Arc Rise Fantasia Arc the Lad Arc the Lad Collection Arc the Lad II Arc the Lad III Arc the Lad: End of Darkness Arc the Lad: Twilight of the Spirits Arcade 3D Arcade Archives: Darius Arcade Classic No. 1: Asteroids / Missile Command Arcade Classic No. 2: Centipede / Millipede Arcade Classic No. 3: Galaga / Galaxian Arcade Classic No. 4: Defender / Joust Arcade Classic Shuu Arcade Classics Arcade Classics: Super Breakout / Battlezone Arcade Classics: Volume One Arcade Hits: Moon Cresta Arcade Hits: Raiden Arcade Hits: Soukyuugurentai Arcade Party Pak Arcade Shooter: Ilvelo Arcade Shooting Gallery Arcade Smash Hits Arcade USA Arcade Zone Arcana Arcana Famiglia 2 Arcana Famiglia: Festa Regalo Arcana Famiglia: La storia della Aracana Famiglia Arcana Famiglia: La storia della Aracana Famiglia - Ancora Arcana Famiglia: Vascello Phantasma no Majutsushi Arcana Heart Arcana Heart 3 Arcana Heart 3: LOVEMAX!!!!! Arcana Strikes Arcania: Gothic 4 Arcania: The Complete Tale Arch Rivals Arch Rivals: A Basket Brawl! Archer MacLean's Super Dropzone Archer Maclean's 3D Pool Archer Maclean's Mercury Archon Arcobaleno! Arcobaleno! Portable Arctic Arctic Tale Arctic Thunder Arcus 1-2-3 Arcus Odyssey Ardy Lightfoot Are You Alice? Are You Smarter Than A 5th Grader? Are You Smarter Than a 5th Grader: Make the Grade Are You Smarter Than a 5th Grader? Back to School Are You Smarter Than a 5th Grader? Make the Grade Are You Smarter than a 5th Grader? Are You Smarter than a 5th Grader? Game Time Are! Mo Kore? Mo Momotarou Area 51 Arena Football Arena Football: Road to Glory Arena: Maze of Death Aretha Aretha II Aretha II: Ariel no Fushigi na Tabi Aretha III Aretha the Super Famicom Argos no Juujiken Argos no Senshi Argus Aria: The Natural ~Tooi Yume no Mirage~ Aria: The Origination ~Aoi Hoshi no El Cielo~ Ark of Time Arkana Senki Ludo Arkanoid Arkanoid DS Arkanoid II Arkanoid Returns Arkanoid: Doh It Again Arkista's Ring Arle no Bouken: Mahou no Jewel ArmaGallant: Decks of Destiny Armada Armada F/X Racers Armadillo Armana no Kiseki Armed Fighter Armed and Dangerous Armen Noir Armen Noir Portable Armin Van Buuren: In The Mix Armor Ambush Armor Battle Armor..Attack Armored Core Armored Core 2 Armored Core 2: Another Age Armored Core 3 Armored Core 3 Portable Armored Core 4 Armored Core V Armored Core: For Answer Armored Core: Formula Front Armored Core: Formula Front - Extreme Battle Armored Core: Last Raven Armored Core: Last Raven Portable Armored Core: Master of Arena Armored Core: Nexus Armored Core: Nine Breaker Armored Core: Project Phantasma Armored Core: Silent Line Portable Armored Core: Verdict Day Armored Encounter! / Sub Chase! Armorines: Project S.W.A.R.M. Arms Arms' Heart Army Corps of Hell Army Men Army Men 2 Army Men 3D Army Men Advance Army Men Gold: Collector's Edition Army Men World War: Final Front Army Men World War: Team Assault Army Men: Air Attack Army Men: Air Attack 2 Army Men: Air Combat Army Men: Air Combat - The Elite Missions Army Men: Green Rogue Army Men: Major Malfunction Army Men: Operation Green Army Men: RTS Army Men: Sarge's Heroes Army Men: Sarge's Heroes 2 Army Men: Sarge's War Army Men: Soldiers of Misfortune Army Men: Turf Wars Army Men: World War Army Men: World War - Land, Sea, Air Army Rescue Army of Two Army of Two: The 40th Day Army of Two: The Devil's Cartel Arnold Palmer Tournament Golf Around The World in 50 Games Around the World in 80 Days Arrow Flash Arslan Senki Arslan: The Warriors of Legend Art Academy Art Academy: Home Studio Art Academy: Lessons for Everyone Art Alive Art Camion Geijutsuden Art Camion Sugorokuden Art Master Art of Fighting Art of Fighting 2 Art of Fighting 3: The Path of the Warrior Art of Fighting Anthology Artelius Arthur and the Invisibles Arthur and the Revenge of Maltazard Arthur to Astaroth no Nazo-Makai-Mura: Incredible Toons Arthur! Ready to Race Arthur's Absolutely Fun Day! Artillery Duel Artist Tool Arubarea no Otome ~Uruwashi no Seishikitachi~ Arx Fatalis Asahi Shinbun Rensai Katou Hifumi Kudan Shogi Shingiryuu Asaki, Yumemishi Asameshimae Nyanko Ashen Ashes Cricket 2009 Ashita no Joe Ashita no Joe 2: The Anime Super Remix Ashita no Joe Touchi: Typing Namida Hashi Ashita no Joe: Masseki ni Moe Agare! Ashita no Joe: Masshiro ni Moe Tsukiro! Asmik-Kun Land Asmik-kun World 2 Asoberu Eigo: Word Magic DS Asobi ni Iku yo! Chikyuu Pinchi no Konyaku Sengen Ason de Chinou Up Ason de Wakaru - The Party Casino Asonde Aiueo Asonde Igo ga Sara ni Tsuyokunaru: Ginsei Igo DS Chuukyuuhen Asonde Igo ga Tsuyoku naru!! Ginsei Igo DS Asonde Kazu Suuji Asonde Shogi ga Kyoukunaru! Kane Hoshi Shogi DX Asonde Shogi ga Tsuyoku naru!! Ginsei Shogi DS Asphalt 3D Asphalt: Injection Asphalt: Urban GT Asphalt: Urban GT 2 Aspic: Mahebiou no Noroi Assassin's Creed Assassin's Creed Anthology Assassin's Creed Chronicles Assassin's Creed Double Pack Assassin's Creed II Assassin's Creed II: Complete Edition Assassin's Creed II: Discovery Assassin's Creed III Assassin's Creed III: Liberation Assassin's Creed IV: Black Flag Assassin's Creed IV: Jackdaw Edition Assassin's Creed Origins Assassin's Creed Rogue Assassin's Creed Syndicate Assassin's Creed Unity Assassin's Creed: Altair's Chronicles Assassin's Creed: Bloodlines Assassin's Creed: Brotherhood Assassin's Creed: Brotherhood - The Da Vinci Edition Assassin's Creed: Connor Saga Assassin's Creed: Ezio Saga Assassin's Creed: Ezio Trilogy Assassin's Creed: Heritage Collection Assassin's Creed: Revelations Assassin's Creed: Revelations - Ottoman Edition Assassin's Creed: The Americas Collection Assassin's Creed: The Ezio Collection Assault Assault City Assault Rigs Assault Suit Leynos Assault Suit Leynos 2 Assault Suits Valken Assault Suits Valken 2 Assault: Retribution Assetto Corsa Astal Astebreed Asterix Asterix & Obelix Asterix & Obelix Contre Cesar Asterix & Obelix Take on Caesar Asterix & Obelix XXL Asterix & Obelix XXL 2: Mission: Wifix Asterix & Obelix XXL2: Mission: Las Vegum Asterix & Obelix: Kick Buttix Asterix & Obelix: Paf! Par Toutatis! Asterix Brain Trainer Asterix and the Great Rescue Asterix and the Power of the Gods Asterix and the Secret Mission Asterix at the Olympic Games Asterix: Auf Der Suche Nach Idefix Asterix: Mega Madness Asterix: The Mansions of the Gods Asterix: These Romans Are Crazy! Asteroid Fire Asteroids Asteroids Hyper 64 Astonishia Story Astra Superstars Astral Bout AstralAir no Shiroki Eien: White Eternity Astro Boy Astro Boy: Omega Factor Astro Boy: The Video Game Astro Chase Astro Fang: Super Machine Astro Invaders Astro Kyuudan: Kessen!! Victory Kyuudanhen Astro Rabby Astro Robo Sasa Astro Warrior Astro Warrior & Pit Pot Astroblast Astrology Astrology DS: The Stars In Your Hands Astronoka Astrosmash Astyanax Asuka 120% Excellent: Burning Fest. Excellent Asuka 120% Final: Burning Fest. Final Asuka 120% Limited: Burning Fest. Limited Asuka 120% Maxima: Burning Fest. Maxima Asuka 120% Special: Burning Fest Special Asuncia: Matsue no Jubaku Asura's Wrath Atama de Do! Kotenko Kotenko Atama ga Yoku Naru - The Me no Training Atama no Kaiten no Training: Rubik's Cube & Chou Yuumei Puzzle Tachi Atama o Kitaete Asobu Taisen Yajirushi Puzzle: Puppyinu Vector One Atari Anniversary Advance Atari Anniversary Edition Atari Anniversary Edition Redux Atari Anthology Atari Classics Evolved Atari Flashback Classics: Volume 1 Atari Flashback Classics: Volume 2 Atari Greatest Hits Volume 1 Atari Greatest Hits Volume 2 Atari Karts Atari Masterpieces Vol. I Atari Masterpieces Vol. II Atari Video Cube Atelier Annie: Alchemists of Sera Island Atelier Ayesha Plus: The Alchemist of Dusk Atelier Ayesha: The Alchemist of Dusk Atelier Escha & Logy Plus: Alchemists of the Dusk Sky Atelier Escha & Logy: Alchemists of the Dusk Sky Atelier Firis: The Alchemist and the Mysterious Journey Atelier Iris 2: The Azoth of Destiny Atelier Iris 3: Grand Phantasm Atelier Iris: Eternal Mana Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings Atelier Marie + Elie Atelier Meruru Plus: The Apprentice of Arland Atelier Meruru: The Apprentice of Arland Atelier Rorona Plus: The Alchemist of Arland Atelier Rorona: The Alchemist of Arland Atelier Shallie Plus: Alchemists of the Dusk Sea Atelier Shallie: Alchemists of the Dusk Sea Atelier Sophie: The Alchemist of the Mysterious Book Atelier Totori Plus: The Adventurer of Arland Atelier Totori: The Adventurer of Arland Athena Athena no Kateiban: Family Game Athena ~Awakening from the ordinary life~ Athens 2004 Athletic World Atlantic Quest Atlantis Atlantis III: The New World Atlantis no Nazo Atlantis: The Lost Continent Atlantis: The Lost Tales Atom Smasher Atomic Betty Atomic Punk Atomic Robo-Kid Atomic Robo-Kid Special Atomic Runner Atrevete a Sonar Atsumare! GuruGuru Onsen Atsumare! GuruGuru Onsen BB Atsumare! Power Pro Kun no DS Koushien Attack Animal Gakuen Attack of the Killer Demos Attack of the Killer Tomatoes Attack of the Movies 3D Attack of the Mutant Penguins Attack of the Saucerman! Attack of the Timelord! Attack on Titan Attack on Titan: Humanity in Chains AubirdForce AubirdForce After Audio Hero Aura Battler Dunbine Aurora Quest: Otaku no Seiza in Another World Austin Mini Racing Austin Powers Pinball Austin Powers: Oh, Behave! Austin Powers: Welcome to my Underground Lair! Australian Rugby League Auto Crusher Palladium Auto Destruct Auto Modellista Auto Racing AutoBahn Tokio Autobahn Polizei Autobahn Raser IV Autobahn Raser: Das Spiel zum Film Automobili Lamborghini Avalon Code Avatar - The Last Airbender: Into the Inferno Avatar: The Last Airbender Avatar: The Last Airbender - The Burning Earth Aven Colony Avenger Avenging Spirit Away: Shuffle Dungeon Awesome Golf Awesome Possum Awesomenauts Assemble! Ax Battler: A Legend of Golden Axe Axelay Axiom Verge Ayaka Shibito Ayaka Shibito Portable Ayakashi Gohan: Oomori! Ayakashi Ninden Kunoichiban Ayakashi Ninden Kunoichiban Plus Ayakashi no Shiro Ayakashibito Ayakashibito Portable Ayrton Senna Kart Duel Ayrton Senna Kart Duel 2 Ayrton Senna Kart Duel Special Ayrton Senna Personal Talk: Message for the Future
Today i lost 1.2k. Well my original deposit was 300, built it up to 1.2k through sports betting. But when i went under a 1000 i started chasing losses. Bet 500 on red. It landed black. Shit, Ok its gotta be red this time.. bet 500 again. Nope black again. Damn it was so hard not to deposit again after. I felt like i went thru a lot building up that much money, it felt unjustified.I felt like such an idiot playing fucking roulette chasing my losses. I even told myself i wouldnt do that. But ive been here before. 3 years ago i had it way worse. Lost 16k gambling online. All credit card debt. Ofc i couldnt pay it, pretty soon i had collections calling 3 times a day. Everytime i saw their number id get a hit of anxiety. Never picked up. What was i supposed to say? "Hi i gambled ur money and lost it all"?. Well eventually they sued me and so i had to figure something out. Settled for about 30% for both credit cards. The last card i actually settled yesterday, while playing blackjack. I thought it was funny at the moment, thinking i overcame my addiction, and if i could follow the rules and strategies i set up for myself, ill be good. But once i started losing big numbers relative to the stack i had, i couldnt stop doubling, tripling down. It was like i was possessed by a demon making the most perfect excuses in the world. Those excuses sounded fucking delicious. "U only deposited a fraction of what u have now anywayss" "what if u could double ur money right now? That would be soooOoO awesome wouldnt it?" "Imagine if u could get another double after this!" "CMOON BET ON RED 1 MORE TIME AND U WILL BE 50X UR ORIGINAL DEPOSIT!" Its more persuasive than a hot chick trying to have sex with u. I dont even think drugs can replicate the dopamine and adrenaline rush u get when so much is on the line. This is when i remembered. This shit runs in my family. many many years ago my uncle spent 200k of borrowed money gambling in russia. He lost it all and was held by the russian mafia. My grandfather who also was a gambling addict had to pay the debt in order for them to let him go. My grandfather was a rich man. Owned a hotel and was very very well off, but he couldnt beat his gambling addiction. Lost everything including his hotel. My dad told me he attempted suicide many times only to bail because of his fear of death. He had everything.. now he asks my dad for money occasionally and he doesnt even make a fraction of what grandpa made. Went from a millionaire to a begger overnight. Being old, its hardto financially recover from that. I realized, in gambling eventually ur gona lose it all. Whats the fun in winning 10 dollars if u have 10000? Its the psychology of gambling that makes casinos billions. We are hard wired to lose and the house was designed to win. I dont wanna do this anymore, I feel like i cant enjoy watching sports without betting now. Having money on the line made the thrill that much better. Higher highs, and lower lows. Exactly the same wave pattern as drugs. I want to get into (crypto) trading and have been learning. I have holding position and some money laying around i wanna try trading with. I dont know how my gambling problem would affect me. I lost money i can afford to lose, im not financially ruined at all. But mentally im ruined with regret and shame. I had a huge urge to deposit and bet half my checkings on red again but i managed to hold that off, sounds fucking retarded right? Well i wouldve thought the same yesterday. But in the moment i was not in control, like something switched on inside me. But the pain of past history wouldnt let me do that. I controlled my pain with the possibility of even more pain. How would i feel being even more in debt than last time? Now thats a shitty feeling. Fuck Tl;dr : lost 1.2k today chasing losses. Was very hard not to deposit again. 3 years ago i lost 16k of borrowed money (credit card) had collections calling me everyday until i got sued and then settled. If there wasnt a credit limit i probably couldve went way higher. Uncle lost 200k in borrowed money in russia and was held by the mafia until grandpa paid it off. Grandpa then lost his hotel and all assets gambling, attempted suicide multiple times. All in all, im glad i only lost that much today. It just hurts to see all that profit disappear just like that. Mentally its very painful. I wanna put in another 5k and double up. But i know itll never end until i lose it all again, this time 10x more than before. Fuck man
WARNING:It is up to you to judge the accuracy and veracity of the below before trading. I take no responsibility for the accuracy of the information in this thread.
Your Pre Market Brief for Tuesday December 15th 2020
Brought to you byMoonGangCapital You can subscribe to the daily 4:00 AM Pre Market Brief on The Twitter Link Here . Alerts in the tweets will direct you to the daily 4:00 AM Pre Market Brief in this sub. Other Useful Resources:The Ultimate Quick Resource For the Amateur Trader. Published2:33AMEST / Updated as of4:00 AMEST -----------------------------------------------
Overnight News Heading into Tuesday December 15th 2020
(News Yet to be Traded 8:00 PM - 4:00 AM EST) It is up to you to judge the accuracy and veracity of the below before trading. I take no responsibility for the accuracy of the information in this thread.
TSLA Tesla To See $1.1B In 'Deferred Software Revenue' In 2021, Munster Estimates
TSLA Elon Musk's SpaceX Seeks To Double Valuation At $92B In New Funding Round: Report
TSEM Tower Semiconductor and OPIX Announce the Successful Development of a World Class iToF Technology Platform for 3D Imaging and Face Recognition Applications
AAPL Apple Supplier's iPhone Factory Suffers $7M In Damages During Violent Worker Protests
EAF GrafTech Announces Upsizing and Pricing of Secondary Offering of Common Stock by Existing Stockholders
ATA.U Americas Technology Acquisition CORP. Announces Pricing of $100 M IPO
UBER Uber Fined $59M In California Over Refusal To Share Information On Sexual Assaults
BNR Burning Rock Announces an Exclusive in-Licensing of a Risk Stratification Test for Early Stage Lung-Cancer Patients from Oncocyte in China
BCDA ($4.48) BioCardia, Inc. Announces $8.5 Million Registered Direct Offering Priced At-The-Market Under Nasdaq Rules [Revised]
UBER DASH LYFT GRUB Uber and DoorDash are hiking food delivery and rideshare prices for Californians to pay for new driver benefits
WBA CVS COST RAD KR COVID-19 vaccines expected by spring 2021 at drugstore/grocery store
GOOG GOOGL Google Kills Its Google Home Max Smart Speaker Line
J Jacobs Secures Place on Irish Water's Engineering Design Services Framework
End of Day and After Hours News Heading into Monday December 15th 2020
(News Traded 4:00 PM - 8:00 PM EST) It is up to you to judge the accuracy and veracity of the below before trading. I take no responsibility for the accuracy of the information in this thread.
WM Waste Management Announces Plan to Increase its Quarterly Dividend Rate and a Refreshed Share Repurchase Authorization
CAH Ohio Chooses Cardinal Health for COVID-19 Vaccine Distribution
PTON Spinning creator files patent infringement lawsuit accusing Peloton of stealing its technology for their stationary bikes
EYRP ERYTECH Completes Enrollment in TRYbeCA-1 Phase 3 Trial in Second-Line Pancreatic Cancer
XOM North Dakota Sees Its One-Time Oil Gushers Stalled Until 2022
DIS The Walt Disney Company Schedules Annual Meeting of Shareholders for March 9, 2021
BSX NVRO Boston Scientific Announces Stipulation Of Dismissal Of Nevro Corporation's Patent Infringement Case In California
HON Honeywell Acquires Sine Group To Create A Mobile Platform For Honeywell Forge Offerings And To Enhance Connected Buildings Solutions
NOC Northrop Grumman secures two Air Force contracts worth $185.7M and ~$163.65M
WD Walker & Dunlop Structures $86 Million in Financing for Seniors Housing Properties
MMP Kherkher Garcia, LLP Files Suit on Behalf of Burn Victims in Magellan Oil Tank Explosion
PRIM Primoris Services acquires Future Infrastructure Holdings for $620M
PEO ADX Adams Natural Resources Fund Initiates Share Repurchases Pursuant To Enhanced Discount Management And Liquidity Program
TBI PeopleReady’s JobStack App Recognized for Tech Excellence in Staffing During Pandemic
XOM Engine No. 1 Comments on ExxonMobil’s New Emissions Targets
NHS Neuberger Berman High Yield Strategies Fund Announces Final Results of Its Tender Offer and Reduction in Leverage
SAIC NOC US Department of Defense awards new contracts to NOC / SAIC
GDYN Grid Dynamics Acquires Netherlands-based Daxx, Expands Footprint in Western Europe
MTN Vail Resorts, Inc. Announces Commencement of $500,000,000 Convertible Senior Notes Offering
DCI Donaldson Company Makes Strategic Investment With Key Appointment to Accelerate Growth in Life Sciences
VGC ($0.98) Vista Gold Drilling Confirms Adjacent Mineralized Zone at the Mt Todd Gold Project
ARMS ($3.26) On July 24, 2020, Amyris and the members of our board of directors were named as defendants in a putative stockholder class action filed in the Court of Chancery of the State of Delawa..
PQG PQG +9.4%, materials segment acquired by The Jordan Company affiliate
HWKN Hawkins Named One of America’s Most Responsible Companies by Newsweek
NXPI NXP Semiconductors shares fall after Goldman downgrade on lack of upside
TOL: Poor guidance and headwinds in the real estate market (Reliable company though)
LEN: Dipping as a result of TOLL's guidance. Posturing for earnings on the 16th
SPWH: Dropping as analysts expect a decrease in revenue earned next year.
ITB: Real estate expected to cool off in the winter before popping again in the Spring
LMT: Typical post dividend dip
CRM: Dipping because investors assess they paid too much for the Slack purchase
KMX: Been trading sideways for nearly 6 months. Earnings on 12/22
BGFV: Post earnings/dividend dip
VIVO: Volatile growth stock
WM: Dumping after dividend. News Above: Resuming share repurchase program and upping dividend
WERN Missed in Revenue last ER. Looks oversold.
Offering News:
MIRM Mirum Pharmaceuticals Announces Pricing of Public Offering of Common Stock
CTAQ Carney Technology Acquisition Corp. II Announces Closing of $402,500,000 Initial Public Offering
TGTX TG Therapeutics Announces Pricing of Upsized Public Offering of Common Stock
MUDS Mudrick Capital Acquisition Corporation II Announces Closing of Underwriter’s Option to Purchase Additional Units in Connection with its Initial Public Offering
TPVG TriplePoint Venture Growth BDC Corp. Announces Extension and Expansion of Its Revolving Credit Facility
AROC Archrock Announces Upsizing and Pricing of $300 Million of Senior Notes
CSTL Castle Biosciences Announces Commencement of Proposed Public Offering of Common Stock
LEAF Leaf Group Announces Closing of Public Offering of Common Stock
OCUL Ocular Therapeutix to raise $75M in stock offering
ENLC EnLink Midstream Announces Pricing of $500 Million of Senior Notes Due 2028
PXLW Pixelworks Announces Closing of $12.0 Million Public Offering of Common Stock
HYFM Hydrofarm Holdings Group Announces Closing of Initial Public Offering and Full Exercise of Underwriters’ Option to Purchase Additional Shares
Commodities:
Oil Edges Toward $47 Ahead of U.S. Coronavirus Vaccine Rollout
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